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Railroader Mod: Map Editor

Alpha version of Editor, if when shomethings goes wrong, please tell me ...

Requirements:

Installation

  • Download CzBuCHi.MapEditor_VERSION.zip from the releases page
  • Download CzBuCHi.MapMod_VERSION.zip from the releases page
  • Install with Railloader
  • MapMod is required for telegraph pole modifications - can be used without editor

Usage

See Documentation for details.

Project Setup

In order to get going with this, follow the following steps:

  1. Clone the repo
  2. Copy the Paths.user.example to Paths.user, open the new Paths.user and set the <GameDir> to your game's directory.
  3. Open the Solution
  4. You're ready!

During Development

Make sure you're using the Debug configuration. Every time you build your project, the files will be copied to your Mods folder and you can immediately start the game to test it.

Publishing

Make sure you're using the Release configuration. The build pipeline will then automatically do a few things:

  1. Makes sure it's a proper release build without debug symbols
  2. Replaces $(AssemblyVersion) in the Definition.json with the actual assembly version.
  3. Copies all build outputs into a zip file inside bin with a ready-to-extract structure inside, named like the project they belonged to and the version of it.

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Map editor for game 'Railroader'

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