- Railloader 1.8+
- Strange Customs 1.7+
- Download
CzBuCHi.MapEditor_VERSION.zip
from the releases page - Download
CzBuCHi.MapMod_VERSION.zip
from the releases page - Install with Railloader
- MapMod is required for telegraph pole modifications - can be used without editor
See Documentation for details.
In order to get going with this, follow the following steps:
- Clone the repo
- Copy the
Paths.user.example
toPaths.user
, open the newPaths.user
and set the<GameDir>
to your game's directory. - Open the Solution
- You're ready!
Make sure you're using the Debug configuration. Every time you build your project, the files will be copied to your Mods folder and you can immediately start the game to test it.
Make sure you're using the Release configuration. The build pipeline will then automatically do a few things:
- Makes sure it's a proper release build without debug symbols
- Replaces
$(AssemblyVersion)
in theDefinition.json
with the actual assembly version. - Copies all build outputs into a zip file inside
bin
with a ready-to-extract structure inside, named like the project they belonged to and the version of it.