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17th August 2023
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- Tweaked tagline.
- Remove front page disclaimer.
- Tweaked SCHOCK formatting.
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latenitefilms committed Aug 17, 2023
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16 changes: 2 additions & 14 deletions docs/README.md
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# Latest News

**FCP Cafe is a technical community for professional Final Cut Pro editors.**
**FCP Cafe is an online community for professional Final Cut Pro editors.**

{{ include "homepage" }}

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---

!!!
**Final Cut Pro 10.6.8** has been released on the Mac App Store!

If you're currently using **Final Cut Pro 10.6.6 or earlier** we recommend sticking with that for the time being.

However, if you're using **Final Cut Pro 10.6.7** we recommend updating, as it resolves some issues with the Viewer going black and various crashes.

You can learn more about the issues in **Final Cut Pro 10.6.7** [here](https://github.com/CommandPost/FCPCafe/issues/223).

Additionally, **Final Cut Pro 10.6.7** and **Final Cut Pro 10.6.8** use a newer Library format than **Final Cut Pro 1.1 (for iPad)**.

This means that if you want to use [Transfer Toolbox](https://transfertoolbox.io) to go from Mac to iPad, you should keep using **Final Cut Pro 10.6.6 (for Mac)**.

_**Last Updated:** 2nd August 2023_
Considering updating to **Final Cut Pro 10.6.8**? Check out latest recommendations [here](/bugtracker/).
!!!

---
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15 changes: 15 additions & 0 deletions docs/_includes/news/20230817.md
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### [17th August 2023](/news/20230817)

Ripple Training is having a 72 hour Flash Sale!

These are awesome Final Cut Pro plugins personally created by Steve and Mark.

You can learn more [here](https://www.rippletraining.com/product-category/plugins/).

![](/static/ripple-flash-sale.jpeg)

---

More information has been announced about the upcoming FCP Creative Summit.

You can follow along with the latest news [here](/fcp-creative-summit/).
10 changes: 5 additions & 5 deletions docs/case-studies/schock.md
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Expand Up @@ -150,7 +150,7 @@ The first version was really bad... but after they changed the library structure

**FLORIAN:** Okay, let's start there. You get the first shooting day in for SCHOCK, and then: how do you select?

> My motivation to work like this also came from my buddy Frido, who always used to select in Final Cut with the Playstation controller. He used to sit on the couch, in front of his client monitor, he does a lot of advertising and has a really fat client monitor, so he used to sit on the client couch and did selects with the controller.
> _My motivation to work like this also came from my buddy Frido, who always used to select in Final Cut with the Playstation controller. He used to sit on the couch, in front of his client monitor, he does a lot of advertising and has a really fat client monitor, so he used to sit on the client couch and did selects with the controller._
**DAVID:** Unlike with Avid or Premiere, I don't have to decide: do I just watch everything first? Do I do markers or a select sequence or do I start cutting directly and slowly work my way through the footage? When I'm working on Avid or Premiere, I usually do it in such a way that I start cutting right away and then go from the footage further into the structure, into the deep.
With the way you can mark favorites in Final Cut, I've gone back to doing selects classically without feeling like it's costing me too much time, energy, and motivation. I feel like selecting with other NLEs, maybe that's fun, too. But when you're done you haven't done anything yet. (Laughter)
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**DANIEL:** So it's a mixture of very easy and very, very, very difficult. When we decided to make a movie at that time, the idea came up, "what about a gangster movie?". And then we actually said, "no, this coolness, somehow we're not up for it at all". And that was, I think, a narrative demand that had been seething with us for so long that we couldn't get past it.
We wanted to play with it. For example, Fahri (Yardim, supporting cast) is wearing a cool leather jacket and is looking grim, but in such a way that it doesn't tip over into a comic reality. That was actually a very simple decision. A film that nevertheless serves the genre, with a showdown, with a certain form of depiction of violence. That it has to be a bit borderline. Not a film that has to please everyone. It was ultimately about going a little bit to the extreme. For example: How little can you talk without thinking it’s a student film where the task was: you're not allowed to talk. So, getting the coolness out of it wasn't that hard. But a film that builds a coherent atmosphere and world within these 114 minutes, without classically learned mechanics, without a love interest, with a main character for whom you can't clearly say why he's actually acting like this. That was very, very difficult. And it took a lot of time.

> How little can you talk without thinking it’s a student film where the task was: you're not allowed to talk.
> _How little can you talk without thinking it’s a student film where the task was: you're not allowed to talk._
**FLORIAN:** Cool gangster movies - there would be a lot of references. So there are pitfalls when you're staging it the opposite way and dealing with actors who are used to it differently. There's a lot for you to do on set, isn't there? Always holding them back a little bit or nudging it in a different direction.

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**DAVID:** Vaping noises, behind me all day.

> Final Cut invites you to go on forever: fade here, something there, jab jab, while it is running (!), ...
> _Final Cut invites you to go on forever: fade here, something there, jab jab, while it is running (!), ...
**DANIEL:** Vape, vape, vape ... I picked up the mouse every once in a while. I really like seeing the timeline to get a feel for what's happening. And what I find so nice about Final Cut is that you can just let it run, trim another clip while it's running, turn the music down a bit, you can just march through. Even Denis felt the vibe that you can just march and “massage” the footage as you like.
We actually took moments now and then to get away from the computer and watch it on a TV-Set. Because Final Cut invites you to go on forever: fade here, something there, jab jab, while it is running (!), and so constantly the attention is gone.
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**FLORIAN:** It would actually need some kind of render lock for one clip. That's what Alex4D once suggested.

> I also think that you can't design sound as beautifully in almost any other tool as you can in Final Cut. It's an incredibly cool sound tool!
> _I also think that you can't design sound as beautifully in almost any other tool as you can in Final Cut. It's an incredibly cool sound tool!_
**DANIEL:** Exactly. At least some kind of rebuild function for the internal effects, which are otherwise great. And of course a render lock would be great as well. I think those are the few things I can think of right now.
I also think audio lanes are great. I'm very happy about that. I also think that you can't design sound as beautifully in almost any other tool as you can in Final Cut. It's an incredibly cool sound tool!
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**DAVID:** We'll keep talking at you for another two hours. (Laughter)

> Technically, I found that going through this process with Final Cut was incredibly convenient. Even the re-delivery process was very relaxed. If you document it thoughtfully! And if there's one tool that invites you to do that, it's Final Cut.
> _Technically, I found that going through this process with Final Cut was incredibly convenient. Even the re-delivery process was very relaxed. If you document it thoughtfully! And if there's one tool that invites you to do that, it's Final Cut._
**DANIEL:** I have one last thing. And I'll make this real quick. What was so cool for us was when our producers and everybody said we're going to go back into the mix and we're going to re-cut. That everyone worked together like that. With EDLX, I pushed out EDLs for reconforming and created changelists with "Change List X". With reference audio because we cut with stems and only brought in original audio where there were changes. I provided the Soundpost with a small flood of deliveries and that worked super well. So don't be afraid to change things afterwards. It's not like we changed every other frame now, it was much more selective. We added one more scene, took one out, changed a few timings and tried to relax so that we didn't have to go into the whole process again. In the process, two or three VFX shots were created and I did the conforming in Resolve, I bounced the transfers back to our audio post, which worked really well. And I have to say, a little bit of “new school filmmaking” is that you don't let technical shit like that stop you. That just because you have a Picture-Lock planned, you're not going to change anything anymore. It's important, of course, that you do it reasonably and don't, like a maniac, say, “I'm not going to stop editing the film”. Technically, I found that going through this process with Final Cut was incredibly convenient. Even the re-delivery process was very relaxed. If you document it thoughtfully! And if there's one tool that invites you to do that, it's Final Cut. You get lists beaten out of there, technical solutions via Resolve and other tools... you can do things that are otherwise very difficult.

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36 changes: 33 additions & 3 deletions docs/fcp-creative-summit.md
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Expand Up @@ -6,8 +6,38 @@ It will take place **November 6th to 8th** at Apple Park & [The Hyatt Regency Sa

> Whether you are a trained professional or just starting your creative career, Apple has the software and tools you need to power your creative work. This unique event is where Apple power users and Final Cut Pro Professionals come together to learn and discuss their craft. We are excited to be back in Cupertino! The FCP Creative Summit features 2 full days of sessions in multiple tracks and a unique day at Apple!
We will add more details to this site as they become available.
You can find the evolving **program** [here](http://fcpcreativesummits.com/program/).

You can visit the official website [here](http://fcpcreativesummits.com).
You can find a list of **speakers** [here](http://fcpcreativesummits.com/speakers/).

![](/static/fcp-creative-summit-2023.jpg)
You can visit the **official website** [here](http://fcpcreativesummits.com).

![](/static/fcp-creative-summit-2023.jpg)

---

## Official Press Release

Here's FMC's official press release.

> Cupertino, California (PRWEB) August 11, 2023 -- With immense anticipation and excitement, FMC, supported by Apple, proudly unveils the 2023 Final Cut Pro Creative Summit, which will take place on November 6, 7, and 8. The summit returns to Cupertino - a recognized hub of innovation - for the first time since 2019 and is set to be a momentous occasion. Building on the resounding success of last year's Final Cut Pro Summit roadshow, this eagerly-awaited event aims to foster collaboration and inspire boundless creativity in video editing.
>
> The summit's kickoff allows attendees an unparalleled opportunity to discover the Apple campus and engage with the esteemed Apple team. This immersive journey offers participants the chance to acquire invaluable insights into the latest strides in Final Cut Pro on Mac and iPad, marking the exciting next phase in the expanded Final Cut Pro ecosystem.
>
> The second and third days, hosted at the Hyatt Regency Santa Clara, offer a variety of immersive training sessions led by highly-experienced Apple Certified Trainers. Participants will traverse the intricate landscape of FCP software, exploring core features and vital plug-ins, mastering advanced compression and distribution techniques, and acquiring knowledge of audio and color correction best practices. Additionally, attendees will delve into compelling case studies, providing invaluable insights from leading industry specialists.
>
> The summit will include an inspiring keynote address and exclusive sessions for FCP certification preparation, complementing the immersive training. Beyond gaining insights into industry trends and cutting-edge technologies, attendees will have the opportunity to expand their professional network and establish valuable connections, fostering an environment of collaboration and growth. The Final Cut Pro Creative Summit is engineered to catalyze transformation, equipping participants to magnify their skills, explore new dimensions of creativity, and create lasting professional relationships.
>
> "We're exhilarated to see the FCP Creative Summit making its triumphant return to Cupertino," shares Ben Kozuch, President and co-founder of Future Media Concepts. "In this year's edition, we strive to reignite the excitement for learning and reconstruct the formidable connections within our FCP community."
>
> Join us this November to celebrate the exciting revival of the FCP Creative Summit in Cupertino. Be part of this unmatched blend of learning and networking for a pass priced at $299. For additional information, please visit https://fcpcreativesummits.com/.
>
> About FMC
>
> Future Media Conferences, LLC is the leading producer of education-rich conferences for content creators in the US and internationally, bringing unique combined knowledge both in training content as well as all aspects of the production of virtual and in-person events. Some events include the Post|Production World, Visual Storytelling Conference, and Director of Photography Creative Conference at NAB Show in Las Vegas and NAB Show New York, Adobe Video World, and more. For a complete list of FMC’s conferences, visit futuremediaconferences.com.
>
> Press Contact: Megan Belka (Event Manager) [email protected]
>
> Jessica Cesario, FMC, 1 845-380-1487, [email protected]
>
> SOURCE FMC
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