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修复小bug

修复小bug #619

Triggered via push September 30, 2024 11:33
Status Success
Total duration 52s
Artifacts 2

build.yml

on: push
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10 warnings
build: COG/Role/CustomRole.cs#L25
'CustomRole' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build: COG/UI/CustomButton/CustomButton.cs#L16
'CustomButton' overrides Object.Equals(object o) but does not override Object.GetHashCode()
build: COG/Constant/ButtonConstant.cs#L18
Dereference of a possibly null reference.
build: COG/Utils/PlayerUtils.cs#L470
Dereference of a possibly null reference.
build: COG/Utils/ModUpdater.cs#L26
Unreachable code detected
build: COG/Role/Impl/Crewmate/Technician.cs#L24
Dereference of a possibly null reference.
build: COG/UI/CustomGameObject/Arrow/Arrow.cs#L11
Non-nullable property 'Behaviour' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: COG/UI/CustomGameObject/Arrow/Arrow.cs#L11
Non-nullable property 'Renderer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: COG/UI/CustomGameObject/Arrow/Arrow.cs#L11
Non-nullable property 'ArrowObject' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
build: COG/UI/CustomButton/CustomButton.cs#L158
Possible null reference argument for parameter 'hasButton' in 'CustomButton.CustomButton(Action onClick, Action onMeetingEnd, Action onEffect, Func<bool> couldUse, Func<bool> hasButton, Sprite sprite, Vector3? position, KeyCode? hotkey, string text, bool hasEffect, Func<float> cooldown, float effectTime, int usesLimit, string hotkeyName)'.

Artifacts

Produced during runtime
Name Size
COG Artifact Expired
4.08 MB
Objects Expired
4.17 MB