A horror game I'm working on
Download the latest release of spicyjpeg's PSn00bSDK
and extract the folder to some directory you can reference later. For example:
mkdir ~/.sdk
cd ~/.sdk
wget https://github.com/spicyjpeg/PSn00bSDK/releases/download/v0.21/PSn00bSDK-0.21-Linux.zip
unzip PSn00bSDK-0.21-Linux.zip
rm PSn00bSDK-0.21-Linux.zip
This will create a directory .sdk
in your HOME directory and extract the Linux version of PSn00bSDK there. Afterwards, the Zip archive is removed.
The build requires the environment variable PSN00BSDK_INSTALL_DIR
to be set to the folder you extracted PSn00bSDK. For the above instructions, that would be something like this:
export PSN00BSDK_INSTALL_DIR=~/.sdk/PSn00bSDK-0.21-Linux
Put that in your .bashrc
or the respective shell you're using.
Download the latest release of spicyjpeg's PSn00bSDK
and extract the folder to some directory you can reference later. For example:
- Create the folder
C:\SDK
- Download https://github.com/spicyjpeg/PSn00bSDK/releases/download/v0.21/PSn00bSDK-0.21-Win32.zip
- Unzip the underlying folder into
C:\SDK
- Remove the Zip file
This resulting folder would be C:\SDK\PSn00bSDK-0.21-Win32
.
The build requires the environment variable PSN00BSDK_INSTALL_DIR
to be set to the folder C:\SDK\PSn00bSDK-0.21-Win32
in this example.