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Spooky Races and Krisitik Renormalizing #6087

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CharlesWedge
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A couple things.

Renormalizes Krisitik code like I should have done. Also it allows anyone with game panel/debug access to spawn species/skeleton and species/shadow (also know as nightmares. No phasing abilties though). We had these things in the code already we should be able to spawn them this just allows us too.

Changelog

🆑
add: Spawnable Skeletons/Shadows
fix: Renormalizes Krisitik Code
/:cl:

CharlesWedge and others added 30 commits August 5, 2021 10:52
Chess Pieces Should Now Pass Through eachother and players
how dense can a wooden standee be anyway?
Why did I make them structures to begin with?
Shouldn't have done it in the first place
I apparently inverted the chessboard (Give me a break its been like 6 years since I have played chess).
@github-actions github-actions bot added the size/L Denotes a PR that changes 100-499 lines, ignoring generated files. label Oct 18, 2023
@Captain277 Captain277 merged commit d403c9e into Citadel-Station-13:master Oct 18, 2023
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@CharlesWedge CharlesWedge deleted the CharlesWedge-SpookyRaces branch November 20, 2023 19:16
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2 participants