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Spooky Races and Krisitik Renormalizing #6087
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Captain277
merged 72 commits into
Citadel-Station-13:master
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CharlesWedge:CharlesWedge-SpookyRaces
Oct 18, 2023
Merged
Spooky Races and Krisitik Renormalizing #6087
Captain277
merged 72 commits into
Citadel-Station-13:master
from
CharlesWedge:CharlesWedge-SpookyRaces
Oct 18, 2023
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Chess Pieces Should Now Pass Through eachother and players
how dense can a wooden standee be anyway?
Why did I make them structures to begin with?
Shouldn't have done it in the first place
I apparently inverted the chessboard (Give me a break its been like 6 years since I have played chess).
Renormalizing
Goodbye Virgo Prime Government Authority
Shadows and Skeletons can now be spawned by admins
Renormalizes Krisitik Species Code
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A couple things.
Renormalizes Krisitik code like I should have done. Also it allows anyone with game panel/debug access to spawn species/skeleton and species/shadow (also know as nightmares. No phasing abilties though). We had these things in the code already we should be able to spawn them this just allows us too.
Changelog
🆑
add: Spawnable Skeletons/Shadows
fix: Renormalizes Krisitik Code
/:cl: