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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## For your consideration a Rodent Race The Krisitik are a race of subterrianian murine aliens from the Saggitarius Arm. Having been forced underground by the toxic and radioactive surface of their homeworld they have spent a millenia perfecting nuclear technology to power their massive underground cities. With their government slowly turning away form their previous isolationism and protectionism, the Krisitik are being seen more and more in the wider galaxy including on Nanotrasen stations. <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game Krisitik are something I have been working on for a while and I tend to use them as a springboard to develop further neat things further on. These may include more plants for botany, additional subspecies, new Cooking Recipes, special cargo only items, and other special equipment. <!-- Argue for the merits of your changes and how they benefit the game, especially if they are controversial and/or far reaching. If you can't actually explain WHY what you are doing will improve the game, then it probably isn't good for the game in the first place. --> ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly mark your PRs to prevent unnecessary GBP loss. You can read up on GBP and it's effects on PRs in the tgstation guides for contributors. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> :cl: add: The Krisitik Species, may need a slight amount of balancing going forward. tweak: Squeakish Language Rework, hopefully it sounds slightly less ridiculous now. /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Co-authored-by: Shadow <[email protected]>
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/datum/language/squeakish | ||
id = LANGUAGE_ID_SQUEAKISH | ||
name = LANGUAGE_SQUEAKISH | ||
translation_class = TRANSLATION_CLASS_DEFAULT_STANDARD_RACE | ||
desc = "A language native to the Krisitik. It is composed of many squeakish whistles and nuzzles that is very hard to learn for non-native speakers. \ | ||
It has in recent times adopted words from Tyrmalin." | ||
key = "E" | ||
colour = "squeakish" | ||
speech_verb = "squeaks" | ||
whisper_verb = "squiks" | ||
exclaim_verb = "squeaks loudly" | ||
syllables = list ("sque", "uik", "squeak", "squee", "eak", "uek", "squik", | ||
"squeek", "sq", "eek", "ee", "ek", "ak", "ueak", "squea", "tik", | ||
"kris", "it", "rus", "gris", "mur", "ith", "vol", "voth", "nar", | ||
"ik", "ine", "quol", "quee", "zre", "tch", "ol", "sk", "rat", | ||
"arc", "cra", "kr", "ah", "sin", "si") | ||
shorthand = "SQ" |
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/datum/species/krisitik | ||
uid = SPECIES_ID_KRISITIK | ||
id = SPECIES_ID_KRISITIK | ||
name = SPECIES_KRISITIK | ||
name_plural = SPECIES_KRISITIK | ||
default_bodytype = BODYTYPE_KRISITIK | ||
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icobase = 'icons/mob/species/krisitik/body.dmi' | ||
deform = 'icons/mob/species/krisitik/body.dmi' // They don't have a proper one for some reason... | ||
preview_icon = 'icons/mob/species/krisitik/preview.dmi' | ||
husk_icon = 'icons/mob/species/krisitik/husk.dmi' | ||
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tail = "tail" | ||
icobase_tail = 1 | ||
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max_additional_languages = 3 | ||
name_language = LANGUAGE_ID_SQUEAKISH | ||
intrinsic_languages = LANGUAGE_ID_SQUEAKISH | ||
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vision_innate = /datum/vision/baseline/species_tier_2 | ||
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color_mult = 1 | ||
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blurb = {" | ||
Krisitik are a race of subterranean murine people from the Perseus Arm. Already significantly advanced | ||
even before developing FTL, the Krisitik have exploded onto the galaxy using their mastery of nuclear technology | ||
to bridge the gap between them and the galactic superpowers. The crowding in the massive underground\ | ||
cities of their toxic homeworld of Murith has led many Krisitik to emigrate to their colonies or towards the | ||
corporate frontier. As their isolationist government becomes more open, this emigration is only increasing. | ||
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The Krisitik are highly varied people owing to their unstable genetics, which can result in lethal defects | ||
if left untreated. They are a competitive, survivalist, and paranoid people known to stretch, bend, and | ||
break the rules if it means being prepared for disasters to come, even if they are unlikely."} | ||
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// wikilink = "" | ||
catalogue_data = list(/datum/category_item/catalogue/fauna/krisitik) | ||
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species_spawn_flags = SPECIES_SPAWN_CHARACTER | ||
species_appearance_flags = HAS_HAIR_COLOR | HAS_LIPS | HAS_UNDERWEAR | HAS_SKIN_COLOR | HAS_EYE_COLOR | ||
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flesh_color = "#AFA59E" | ||
base_color = "B2B2B2" | ||
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slowdown = -0.35 | ||
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brute_mod = 1.1 | ||
burn_mod = 1.1 | ||
flash_mod = 1.5 //Cave creatures don't like bright lights | ||
radiation_mod = 0.75 //Hardened Genes | ||
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gluttonous = 1 | ||
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max_age = 100 | ||
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unarmed_types = list( | ||
/datum/unarmed_attack/stomp, | ||
/datum/unarmed_attack/kick, | ||
/datum/unarmed_attack/claws, | ||
/datum/unarmed_attack/bite/sharp, | ||
) | ||
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inherent_verbs = list( | ||
/mob/living/proc/shred_limb, | ||
/mob/living/carbon/human/proc/tie_hair, | ||
/mob/living/carbon/human/proc/hide_horns, | ||
/mob/living/carbon/human/proc/hide_wings, | ||
/mob/living/carbon/human/proc/hide_tail, | ||
) |
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