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My Experiments with 3D-Geometry

This repo includes my personal notes on 3D Geometry. It consists of

  1. Transformations between different co-ordinate systems.
  2. Viewing points as seen by different cameras
  3. Tracking the path of Cameras.
    3a. from Projection matrices.
    3b. from 3D-2D correspondences (using PnP).
  4. Trifocal Tensor.

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