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2023.10.0

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@Tellinq Tellinq released this 01 Oct 18:12
· 6 commits to master since this release
9a7bf15

🔄 Perspective

  • Added a HUD option to show the current view mode you are in
  • Moved several options from the Perspective mod into individual mods for easier discoverability.

🤕 Hurt Cam

Moved the Hurt Cam options from the Perspective mod to a separate mod, along with various improvements.

  • Added the ability to add a HUD module to view what direction you were hurt
  • Added the option to use directional hurt rotation
    • You can clamp the rotation amount to reduce unwanted hurt rotation from the front
  • Changed intensity amount to be normalized to values that make more sense, as well as widened the range (previously 5 - 35, 14 being default, now at 30% - 250%, 100% the default)
  • Added the option to set a static shake rotation

🚶‍♂️ View Bobbing

Moved the view bobbing options from the Perspective mod to an individual mod, along with various improvements.

Condition options have been split into their components. Disabling a condition will stop the view bobbing shake effect if a condition is met.

  • Added a condition option to bob while walking
  • Added a condition option to bob while sprinting
  • Added a condition option to bob while holding a map

💻 HUD Mods

  • Mods that have a child HUD module will now hide the HUD options when the mod is removed from HUD, but the mod itself is enabled.

🔍 FOV

Moved the remaining FOV related options from the Perspective mod to the FOV mod.

⚙️ Backend

  • Implemented improvements to various dependencies
  • Fixed various crashes