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Releases: ChasarooniZ/pf2e-rpg-numbers

12.5.3 - Fix for Styling

15 Sep 22:20
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  • From Software - Noun Verbed
    • Fixed styling for Custom Text (@RavenRaconteur)
    • Automatically Capitalize text passed in to Noun Verbed and You Died text

12.5.2 - Shaking and Polish

15 Sep 21:36
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  • Update Polish Translation (@Lioheart)
  • Fixed issue with Sequencer based shake on damage not checking flipped or rotated (@spen)

12.5.1 - Not Always Enemy Felled

15 Sep 09:21
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  • Fixed issue with non calculating XP properly

12.5.0 - Enemy Felled

15 Sep 08:47
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  • From Soft Text
    • Added two new features
      • Noun Verbed
        • Is styled after Elden Ring's 'Noun Verbed' ie Enemy Felled
        • Can be triggered:
          • Manually - via the API/Macro
          • Automatically - at the end of an encounter worth a certain amount of XP or more (per player) depending on your module settings
            • (Set this option to 0 to trigger at the end of all encounters)
      • You Died
        • Is styled after Elden Ring's 'You Died'
        • Can be triggered:
          • Manually - via the API/Macro
          • Automatically - When a player gets the Dead condition added to their owned character
  • API Macros
    • Added API macros Compendium under PF2e RPG Numbers Macros to trigger some of the module's functions manually
  • Languages
    • Added machine translated support for the following languages using locize
      • Spanish, French, German, Japanese, Korean, Russian
    • Polish (@Lioheart)

12.5.0-b.02

15 Sep 07:34
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12.5.0-b.02 Pre-release
Pre-release
Fix death sound playing too late

12.5.0-b.01

15 Sep 07:12
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12.5.0-b.01 Pre-release
Pre-release
fix localize import

12.5.0-a.9

15 Sep 06:43
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12.5.0-a.9 Pre-release
Pre-release
Moved Scene control buttons other file

12.5.0-a.8

15 Sep 05:29
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12.5.0-a.8 Pre-release
Pre-release
Fix issues with enabled

12.5.0-a.11

15 Sep 07:04
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12.5.0-a.11 Pre-release
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Fix missing MODULE ID

12.5.0-a.7

15 Sep 05:29
5bbb2d5
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12.5.0-a.7 Pre-release
Pre-release
Update README.md