Releases: ChasarooniZ/pf2e-rpg-numbers
Releases · ChasarooniZ/pf2e-rpg-numbers
12.5.3 - Fix for Styling
From Software - Noun Verbed
- Fixed styling for Custom Text (@RavenRaconteur)
- Automatically Capitalize text passed in to
Noun Verbed
andYou Died
text
12.5.2 - Shaking and Polish
12.5.1 - Not Always Enemy Felled
- Fixed issue with non calculating XP properly
12.5.0 - Enemy Felled
From Soft Text
- Added two new features
- Noun Verbed
- Is styled after Elden Ring's 'Noun Verbed' ie Enemy Felled
- Can be triggered:
- Manually - via the API/Macro
- Automatically - at the end of an encounter worth a certain amount of XP or more (per player) depending on your module settings
- (Set this option to 0 to trigger at the end of all encounters)
- You Died
- Is styled after Elden Ring's 'You Died'
- Can be triggered:
- Manually - via the API/Macro
- Automatically - When a player gets the
Dead
condition added to their owned character
- Noun Verbed
- Added two new features
API Macros
- Added API macros Compendium under
PF2e RPG Numbers Macros
to trigger some of the module's functions manually
- Added API macros Compendium under
Languages
12.5.0-b.02
Fix death sound playing too late
12.5.0-b.01
fix localize import
12.5.0-a.9
Moved Scene control buttons other file
12.5.0-a.8
Fix issues with enabled
12.5.0-a.11
Fix missing MODULE ID
12.5.0-a.7
Update README.md