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Releases: ChasarooniZ/pf2e-rpg-numbers

12.6.0-a.08

16 Sep 07:40
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12.6.0-a.08 Pre-release
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Possible fix for no tab data

12.6.0-a.07

16 Sep 07:17
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12.6.0-a.07 Pre-release
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test of settings levels

12.6.0-a.06

16 Sep 06:15
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12.6.0-a.06 Pre-release
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Some fixes for errors

12.6.0-a.04

16 Sep 05:36
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12.6.0-a.04 Pre-release
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Fix templates

12.6.0-a.02

16 Sep 05:36
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12.6.0-a.02 Pre-release
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Possible fix for 404

12.6.0-a.01

16 Sep 05:28
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12.6.0-a.01 Pre-release
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Initial COmmit

12.5.4 - Actually use Screenscale for Crits

16 Sep 07:05
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  • Critical Animations
    • Actually use screen scale for crits so it is consistent across different monitors (@cuyeet)
    • WARNING - May adjust how your critical hit animations appear (as always revert to a previous version if new features aren't to your liking)

12.5.4-a.1

16 Sep 06:56
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12.5.4-a.1 Pre-release
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Merge branch 'main' of https://github.com/ChasarooniZ/pf2e-rpg-numbers

12.6.0-a.05

16 Sep 06:04
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12.6.0-a.05 Pre-release
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Update CHANGELOG

12.6.0-a.03

16 Sep 05:36
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12.6.0-a.03 Pre-release
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Update CHANGELOG