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[MacOS/DesktopGL] Initial Port of ShipGame to MonoGame
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Dominique Louis committed Mar 4, 2019
1 parent 2a25285 commit 79689cb
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180 changes: 180 additions & 0 deletions ShipGame/BoxCollider/BoxColliderWindows.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Compile Include="CollisionMesh.cs" />
<Compile Include="CollisionTree.cs" />
<Compile Include="CollisionTreeElem.cs" />
<Compile Include="CollisionTreeNode.cs" />
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Other similar extension points exist, see Microsoft.Common.targets.
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30 changes: 30 additions & 0 deletions ShipGame/BoxCollider/BoxColliderWindows.vstemplate
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<VSTemplate Version="3.0.0" xmlns="http://schemas.microsoft.com/developer/vstemplate/2005" Type="Project">
<TemplateData>
<Name>BoxColliderWindows</Name>
<Description>A box collision library</Description>
<ProjectType>CSharp</ProjectType>
<SortOrder>1000</SortOrder>
<CreateNewFolder>true</CreateNewFolder>
<DefaultName>BoxCollider</DefaultName>
<ProvideDefaultName>true</ProvideDefaultName>
<LocationField>Enabled</LocationField>
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<Icon>__TemplateIcon.ico</Icon>
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<ProjectItem ReplaceParameters="true" TargetFileName="CollisionFace.cs">CollisionFace.cs</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="CollisionMesh.cs">CollisionMesh.cs</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="CollisionTree.cs">CollisionTree.cs</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="CollisionTreeElem.cs">CollisionTreeElem.cs</ProjectItem>
<ProjectItem ReplaceParameters="true" TargetFileName="CollisionTreeNode.cs">CollisionTreeNode.cs</ProjectItem>
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</TemplateContent>
</VSTemplate>
158 changes: 158 additions & 0 deletions ShipGame/BoxCollider/BoxColliderXbox.csproj
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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-->
</Project>
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