Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Project 1: Zhuohao Lin #22

Open
wants to merge 2 commits into
base: main
Choose a base branch
from
Open

Conversation

linlinbest
Copy link

Repo Link: https://github.com/linlinbest/Project1-CUDA-Flocking

Features:
I implemented 3 ways to find neighbors of boids for velocity computation and flocking boids simulation.

  • Naive method: Simply check through all of boids to find neighbors of a boid.
  • Scattered uniform grid: Put boids in uniform grids based on their position, and then find neighbor grids in order to find neighbor boids.
  • Coherent unfiform grid: Use the uniform grid method, and rearrange position and velocity data so that they are contiguous in memory.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant