Published: Jul 12 2024 by @고양이
Last documented edit: Jul 12 2024 by manavortex
- See effects-explained.md for the theory
- See effect-components.md for effect explanations by component
- See fx-material-properties.md for animated materials
- While explosions are definitely effects, lights are something else => lights-explained.md
- To position effects, see amm-light-components.md -> #placing-your-light-components
FX player (Nexus) is a CET mod that lets you play game effects.
As we progress through the game, we encounter many effects, such as those seen in Cyberspace. Since I don't yet know everything, I'll show you the process of creating a mod.
Firstly, we choose the effect we want to import. I found an effect I want to use for overclocking during the Somewhat Damaged quest, and the quest code is Q305_bunker. Navigate to the asset browser and search for related items, focusing on extracting the effect files.
fxLibrary.lua
To confirm if this effect is what I'm looking for, I need the FX player mod. Based on the Cyberpunk installation folder, go to bin\x64\plugins\cyber_engine_tweaks\mods\FxPlayer\modules and confirm that fxLibrary.lua operates in the same format.
Copy the file path of the desired effect to play these files in-game using CET (Cyber Engine Tweaks).