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Custom Commands
SenkJu edited this page Oct 30, 2018
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1 revision
function ExampleCommand() {
/* 'getName()' returns the the name of the command. In this example, '.exampleCommand' will run
the command. */
this.getName = function() {
return "exampleCommand";
};
/* 'getAliases()' can be used to define alias names for a command. '.testCommand' and '.demoCommand'
execute the same code as '.exampleCommand'. */
this.getAliases = function() {
return ["testCommand", "demoCommand"];
};
/* 'execute()' contains the actual code of the command. It is being executed once the sent the command.
args contains the arguments the user passed to the command. args[0] is the command name. */
this.execute = function(args) {
chat.print("§aHey! Successfully executed command!");
chat.print("Axolotl");
mc.thePlayer.jump();
};
}
this.execute = function(args) {
// Code in here will be executed as soon as the user executes the command
};