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Releases: BoltsJ/lancer-initiative

v30

10 Dec 16:02
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Full Changelog: v29...v30

v29

12 Aug 02:25
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v29

What's Changed

  • Use v12 logic for disposition by @BoltsJ in #44
  • Improve buttons by creating dedicated deactivate button for the active combatant by @BoltsJ in #45
  • Appearance settings are now per-client
  • Convert the appearance config to Appv2
  • Improve styling for the v12 tracker

Full Changelog: v28...v29

v28

25 May 23:14
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v28
  • Allow players to activate turns for actors they own if there is no active turn
  • Handle tokens with Secret disposition
  • Implement hooks for round and turn changes
  • v11 and v12 support

Full Changelog: v27...v28

v27

12 Aug 23:56
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v27

Full Changelog: v26...v27

v26

07 Sep 20:47
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v26

What's Changed

Full Changelog: v25...v26

Ten-tative release

03 Sep 17:46
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What's Changed

  • Initial Star Wars FFG compatibility. by @BoltsJ in #25 (temporarily disabled pending v10 starwars)
  • Basic v10 Support by @BoltsJ in #27
  • Enable sorting by default. by @BoltsJ in #28

Full Changelog: v24...v25

Nullbody Knows the Trouble I've Seen

21 Mar 22:36
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This update ends Foundry v8 compatibility. This allow for a slightly less
fragile way of changing rounds without setting an active combatant. Before, a
dummy combatant was used, but v9 allows the turn to be updated to null,
removing the need for a blank combatant. This improves compatibility with other
modules that fail to null check accessing actor and token parameters on
combatants.

After updating, there may be a combatant with the name "Unknown Combatant".
This can be safely deleted.

Changelog

v23

22 Jan 22:22
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v23

Minor compatibility update for foundry 9

Changelog

  • 46013e9 — Update foundry-vtt-types
  • 316a39d — Update npm lancer-initiative
  • 15f3ae5 — Update dependencies
  • 67a7f5e — Mark compatibility with foundry 9.

v22

02 Oct 01:27
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v22

Turns can be ended without starting a new one by clicking the icon again or by clicking End Turn in the tracker (player side only). This is optional, so you can keep using it the same way as before.

The npm package lancer-initiative can now be used by system developers to integrate lancer initiative directly into their systems. The Lancer system will be receiving an update with integrated lancer-initiative soon™.

Changelog

  • a4d039a - Fix workflow
  • 9ddc41b - Make sourcemaps not borked.
  • 2158288 - Move DocumentConfig to lancer-initiaitve.ts
  • f868768 - Update foundry-vtt-types
  • 5d79874 - Enable ending the turn without starting a new one
  • 239e390 - Refactor lancer-initiative into an NPM module
  • bffe067 - Update translations files, use npm release of lancer-initiative lib
  • b6507ba - Update dependencies
  • 0cc4ee5 - Move config form back to this repository
  • 3191b10 - Update deps
  • 8a4a054 - Use different approach for enable initiative setting
  • 3465e83 - Update dependencies

v21

17 Aug 19:16
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v21

Update compatibility to Foundry 0.8.9. Existing combats are now migrated after enabling this module. The combat tracker is now re-rendered after changing settings.

Changelog

  • 07683fd - Update README.md and screenshot.png
  • 8cd3f6f - Default new releases to pre-release
  • abe2264 - Add recovery code to add missing dummy combatants on initialization.
  • 4781858 - Render combat tracker when changing enable-initiative and sort options.