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Color Palettes
Logical was developed with the Commodore Amiga 500 and later the Commodore CDTV in mind—both of which used OCS/ECS. To display 64 different colors simultaneously instead of only 32, the game utilizes the EHB mode. However, when running the game on an AGA, a difference arises due to how EHB works. This chipset doubles the color definition, going from 12-bit RGB to 24-bit RGB. As a result, dividing the color value #333 yields #191919 instead of #111, resulting in a distinct image. Therefore, the colors listed below and used in Re-Logical will align with those displayed on an OCS/ECS system, as those were the original targets.
These are color palettes for colors shared independently from the Graphic Set.
Used in pink balls, stoppers and changers; and teleporter arrows.
Used in yellow balls, stoppers, and changers; directional arrows, free slots in marble displays, hour-glasses, spinner explosions, and the cursor.
Used in blue balls, stoppers and changers; and used slots in marble displays.
Used in green balls, stoppers and changers; and the cursor.
Used in spinners, traffic lights, colour handicaps, hour-glasses, teleporters, stoppers, indicators, UI elements, and rail guides in Graphic Set 1.
These are color palettes of the colors that change between graphic sets and are used for tiles and backgrounds.