This repository has been archived by the owner on Jan 19, 2023. It is now read-only.
v1.0 - Initial Release
Welcome to v1.0 of XBC2ModelDecomp! (yeah it should be called XBC2ModelExtract but it's a pain to recreate the project)
As of now, the tool can do the following, with more features to come in the future!
- Dump model meshes, bones, and flexes to XNALara ascii or glTF (but with no bones)
- Dump textures from .wismt
- Dump animations
- Dumps raw files from map files
Follow the README to learn how to extract a file, and make sure to report any bugs!