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prcision #2542
prcision #2542
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* realm trade * component work * ad * updates * checkbox * check * Handle multicall * fix dyn amount * donk * donk * Add loading state * transfer info * donkeys * transfer * Styling + UX improvements --------- Co-authored-by: Bob <[email protected]>
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The PR adds resource transfer functionality with good component organization and performance optimizations through memoization. However, there are opportunities for improvement in error handling, type organization, and code structure. Consider extracting reusable logic into custom hooks and adding comprehensive error handling for better user experience.
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import { OSWindow } from "../navigation/OSWindow"; | ||
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type transferCall = { | ||
structureId: ID; |
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Consider using a more descriptive name for this type, like ResourceTransferCall
or TransferCallParams
. Also consider moving types to a separate types file.
onClick={() => togglePopup(resource.toString())} | ||
show={isOpen} | ||
> | ||
<div className="p-1"> |
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Consider extracting this interval logic into a custom hook for better reusability and testability.
resources, | ||
})); | ||
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send_resources_multiple({ |
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Consider adding error handling here with a try-catch block and showing a user-friendly error message if the transfer fails.
if (structure.entity_id === selectedStructureEntityId) { | ||
return; | ||
} |
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Consider using early return pattern with explanatory message: if (structure.entity_id === selectedStructureEntityId) return null;
if (structure.entity_id === selectedStructureEntityId) { | |
return; | |
} | |
if (structure.entity_id === selectedStructureEntityId) return null; |
…hecaDAO/eternum into enh/setup-entity-queries
Enh/setup entity queries
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