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Avatar Identifier send as UInt32 instead of VarUInt
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michael-r-elp committed Dec 21, 2023
1 parent 5374038 commit c6d8c41
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,7 @@ public void WriteToAvatarsData(ref SpanBuffer writer)
writer.WriteInt32(AvatarsData.Count);
foreach (MultiplayerAvatarData multiplayerAvatarData in AvatarsData)
{
writer.WriteVarUInt(multiplayerAvatarData.AvatarTypeIdentifierHash);
writer.WriteUInt32(multiplayerAvatarData.AvatarTypeIdentifierHash);
writer.WriteByteArray(multiplayerAvatarData.Data);
}
}
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