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sync states during 1 player drasticly lowered #361

sync states during 1 player drasticly lowered

sync states during 1 player drasticly lowered #361

Triggered via push May 14, 2024 23:08
Status Success
Total duration 31s
Artifacts

nuget.yml

on: push
https://nuget.pkg.github.com/BeatTogether/index.json
14s
https://nuget.pkg.github.com/BeatTogether/index.json
https://api.nuget.org/v3/index.json
23s
https://api.nuget.org/v3/index.json
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2 warnings
https://nuget.pkg.github.com/BeatTogether/index.json
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-dotnet@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
https://api.nuget.org/v3/index.json
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-dotnet@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.