Create tic tac toe on minimax algo.cpp #286
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
tic tac toe game with computer using simple algo The classic Tic-Tac-Toe game (also called Noughts and Crosses) or Xs and Os is a paper-and-pencil game for two players, X and O, who take turns marking the spaces in a 3×3 grid. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner.
In this code, I've used minimax algorithm to help the computer where to go for the next move and win the puzzle.
Combinatorics : When considering only the state of the board, and after taking into account board symmetries (i.e. rotations and reflections), there are only 138 terminal board positions. A combinatorics study of the game shows that when "X" makes the first move every time, the game is won as follows :
91 distinct positions are won by (X) 44 distinct positions are won by (O) 3 distinct positions are drawn (often called a "cat's game") Pseudocode function minimax(node, depth, isMaximizingPlayer, alpha, beta): @Astrodevil