-
Notifications
You must be signed in to change notification settings - Fork 2
BNK Modding
ArthurHeitmann edited this page Mar 4, 2023
·
1 revision
Many of the steps from WSP/WAI modding are the same for BNK files. The main differences are:
- BNK files are usually inside .dat files.
- Therefore you don't have to package the mods. Only the .dat files are needed.
- The Music Mod Manager is not needed
- To see your changes in game you have to repack the .dat file
- Editing of playlists is not supported (and genrally not needed)
You can find .bnk files inside [NierAutomata]\data\sound and across all sorts of .dat files. Some interesting BNK files:
- data002.cpk_unpacked\core\core.dat\core.bnk: All sorts of commonly used sound effects.
- data006.cpk\pl\plffff.dat\plffff.bnk: All sorts of player related sound.
Modding steps:
- Make sure you hav Wwise 2014 installed and F-SERVO configured as described here.
- open .dat (if the BNK is inside of one)
- open the .wem you want to edit
- "Select WAV"
- "Replace WEM"
- Save
- Right click the .dat and "Repack DAT"