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Python tool for re-creating Umap files of The Cycle in Blender

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Arkai-t/The-Cycle-Umap-Exporter

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The Cycle Umap Exporter

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Use this, way better, and auto-export things (unlike mine)


What that program does and does not do

  • ✔️ Recreating a whole Umap from The Cycle
  • ❌ Exporting models
  • ❌ Exporting grounds
  • 🚧 Texturing models
  • ❌ Placing Skeletal Mesh at their right place
  • Exporting other Umap for other games than The Cycle

How to use it

  1. Get the Umap file you want with FModel in JSON format
  2. Export the folders Environment, Core and Weapons from the game in a folder with UModel
  3. Change the config file
  4. Run the script in Blender and don't forget to update the config file path in the script
  5. Tada !

All files must be in .gltf for models and .png for textures


Config file

{
    "umapPath": "",
    "exportedGameAssetsPath": "",
    "deleteExistingScene": true,
    "texturingModels": true
}

All path must be absolute !

Parameter Type Description
umapPath String Path of the Umap file in JSON
exportedGameAssetsPath String Path where you exported the whole game
deleteExistingScene Boolean If true, will delete everything that was in the blender file
texturingModels Boolean If true, will try to texture the models

Things that I work on

  • Removing duplicate materials in Blender
  • Re-creating the materials
  • Optimisation
  • Exporting models and materials that are only needed
  • Allowing more models format

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Python tool for re-creating Umap files of The Cycle in Blender

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