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Fix for issue 0013573: Interpolation tests are broken with changes to…
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… xmsextractor (TS_GREEN_BUILD_RETURN)

The problem was that we were computing a simple arithmetic mean of the interpolation points but we needed to compute the actual polygon centroid instead.  This was especially important for quadtree cells.
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csmemoe-aquaveo committed Mar 4, 2022
1 parent 0cc4768 commit 288cd5f
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Showing 2 changed files with 13 additions and 12 deletions.
23 changes: 12 additions & 11 deletions xmsextractor/ugrid/XmUGridTriangles2d.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -303,11 +303,11 @@ void XmUGridTriangles2dUnitTests::testBuildCentroidTrianglesOnTriangle()

// test building both cetroid and midpoints in triangle cell
triangles.BuildTriangles(*ugrid, XmUGridTriangles2d::PO_CENTROIDS_AND_MIDPOINTS);

double delta = 1.0e-6;
VecPt3d triPointsOut = triangles.GetPoints();
VecPt3d triPointsExpected = {{0, 0, 0}, {1, 0, 0}, {0.5, 1, 0}, {0.5, 0, 0},
{0.75, 0.5, 0}, {0.25, 0.5, 0}, {0.5, 1 / 3.0, 0}};
TS_ASSERT_EQUALS(triPointsExpected, triPointsOut);
TS_ASSERT_DELTA_VECPT3D(triPointsExpected, triPointsOut, delta);

VecInt trianglesOut = triangles.GetTriangles();
VecInt trianglesExpected = {0, 3, 6, 3, 1, 6, 1, 4, 6, 4, 2, 6, 2, 5, 6, 5, 0, 6};
Expand All @@ -329,20 +329,20 @@ void XmUGridTriangles2dUnitTests::testBuildCentroidTrianglesOnTriangle()
idxsExpected = {4, 2, 6};
TS_ASSERT_EQUALS(idxsExpected, idxs);
weightsExpected = {0.0, 0.25, 0.75};
TS_ASSERT_EQUALS(weightsExpected, weights);
TS_ASSERT_DELTA_VEC(weightsExpected, weights, delta);
cellIdx = triangles.GetIntersectedCell(Pt3d(0.5, 0.25, 0), idxs, weights);
TS_ASSERT_EQUALS(0, cellIdx);
idxsExpected = {0, 3, 6};
TS_ASSERT_EQUALS(idxsExpected, idxs);
weightsExpected = {0.0, 0.25, 0.75};
TS_ASSERT_EQUALS(weightsExpected, weights);
TS_ASSERT_DELTA_VEC(weightsExpected, weights, delta);

// test building cetroid in triangle cell
triangles.BuildTriangles(*ugrid, XmUGridTriangles2d::PO_CENTROIDS_ONLY);

triPointsOut = triangles.GetPoints();
triPointsExpected = {{0, 0, 0}, {1, 0, 0}, {0.5, 1, 0}, {0.5, 1 / 3.0, 0}};
TS_ASSERT_EQUALS(triPointsExpected, triPointsOut);
TS_ASSERT_DELTA_VECPT3D(triPointsExpected, triPointsOut, delta);

trianglesOut = triangles.GetTriangles();
trianglesExpected = {0, 1, 3, 1, 2, 3, 2, 0, 3};
Expand All @@ -356,19 +356,19 @@ void XmUGridTriangles2dUnitTests::testBuildCentroidTrianglesOnTriangle()
idxsExpected = {2, 0, 3};
TS_ASSERT_EQUALS(idxsExpected, idxs);
weightsExpected = {0.125, 0.5, 0.375};
TS_ASSERT_EQUALS(weightsExpected, weights);
TS_ASSERT_DELTA_VEC(weightsExpected, weights, delta);
cellIdx = triangles.GetIntersectedCell(Pt3d(0.75, 0.25, 0), idxs, weights);
TS_ASSERT_EQUALS(0, cellIdx);
idxsExpected = {1, 2, 3};
TS_ASSERT_EQUALS(idxsExpected, idxs);
weightsExpected = {0.5, 0.125, 0.375};
TS_ASSERT_EQUALS(weightsExpected, weights);
TS_ASSERT_DELTA_VEC(weightsExpected, weights, delta);
cellIdx = triangles.GetIntersectedCell(Pt3d(0.5, 0.25, 0), idxs, weights);
TS_ASSERT_EQUALS(0, cellIdx);
idxsExpected = {0, 1, 3};
TS_ASSERT_EQUALS(idxsExpected, idxs);
weightsExpected = {0.125, 0.125, 0.75};
TS_ASSERT_EQUALS(weightsExpected, weights);
TS_ASSERT_DELTA_VEC(weightsExpected, weights, delta);

// test without building centroid in triangle cell
triangles.BuildTriangles(*ugrid, XmUGridTriangles2d::PO_NO_POINTS);
Expand All @@ -387,7 +387,7 @@ void XmUGridTriangles2dUnitTests::testBuildCentroidTrianglesOnTriangle()
idxsExpected = {0, 1, 2};
TS_ASSERT_EQUALS(idxsExpected, idxs);
weightsExpected = {0.375, 0.375, 0.25};
TS_ASSERT_EQUALS(weightsExpected, weights);
TS_ASSERT_DELTA_VEC(weightsExpected, weights, delta);

} // XmUGridTriangles2dUnitTests::testBuildCentroidTrianglesOnTriangle
//------------------------------------------------------------------------------
Expand Down Expand Up @@ -468,10 +468,11 @@ void XmUGridTriangles2dUnitTests::testBuildCentroidTriangles2dCellTypes()
{5.0, 5.0, 0.0}, // 14 - quad centroid
{15.0, 5.0, 0.0}, // 15 - pixel centroid
{23.333333333333332, 3.3333333333333335, 0.0}, // 16 - triangle centroid
{33.333333333333336, 10.0, 0.0} // 17 - polygon centroid
{32.222222222222221, 10.0, 0.0} // 17 - polygon centroid
};
// clang-format on
TS_ASSERT_EQUALS(triPointsExpected, triPointsOut);
double delta = 1.0e-6;
TS_ASSERT_DELTA_VECPT3D(triPointsExpected, triPointsOut, delta);

VecInt trianglesOut = triangles.GetTriangles();
// clang-format off
Expand Down
2 changes: 1 addition & 1 deletion xmsextractor/ugrid/XmUGridTriangulatorBase.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -314,7 +314,7 @@ bool XmUGridTriangulatorBase::GenerateCentroidTriangles(int a_cellIdx,
for (size_t pointIdx = 0; pointIdx < numPoints; ++pointIdx)
polygon.push_back(points[a_cellPointIdxs[pointIdx]]);

Pt3d centroid = gmComputeCentroid(polygon);
Pt3d centroid = gmComputePolygonCentroid(polygon);

// make sure the centroid is located inside the cell
if (gmPointInPolygon2D(polygon, centroid) != 1)
Expand Down

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