Releases: AngryTurret/K-Rakoth-Mod
v1.4.5
v1.4.4
- The keypad that unlocks the generator room in Area 48 should be a bit more noticeable.
- Added the Old Monolith furniture set. Some of its pieces spawn in Glaciovolcanic microdungeons.
- Added recipes for clean Monolith furniture.
- Tweaked some mini-biome plants and added new ones.
- Minor fixes, added a few assets for the upcoming updates.
v1.4.3
- From now on, Area 48 is a protected dungeon. You may need the Pulse Jump or a similar tech to get in.
- Area 48 test subjects no longer attack you when you rescue them. Whether they get to leave or not, however, is up to you to decide.
- Dungeon shield generators should no longer ignore the first switch input.
- Minor dungeon adjustments.
- Erchius enemies are once again vulnerable to pure physical damage but are still largely resistant to it. Use elemental weapons to deal with them faster.
- Updated the Chthonian moon description.
- Added a few assets for the upcoming updates.
v1.4.2
- Fixed the issue with a certain Infinity Maze merchant not offering anything.
- Tweaked the Infinity Maze treasure pools.
- All planet pins now have small sparkles surrounding them.
- Typo fixes.
v1.4.1
- Submerged Citadel now counts as a valid quest location.
- Thanks to Prodigy, the issue with biome names not showing up properly when MPI is installed is fixed.
- Added ambient sounds to the Chthonian Swamp biome.
- Typo fixes.
v1.4.0 (Stars and Waves update)
This version of the mod features the following additions and changes:
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FINALLY added a new K'Rakothan dungeon: the Submerged Citadel. You can find it on most freshly-generated Boiling planets.
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Added a new moon type: Chthonian (inspired by Prodigy's comment). It features both erchius and some metals. Moreover, there may be more erchius entities than usual.
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Added the Infinity Maze that can be unlocked via the Vault Raider. It allows you to access challenge rooms at any time and features 12 additional rooms and 3 merchants.
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Libra offers one new mission... unless something goes wrong...
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Boiling planets may feature 2 new underground mini-biomes: Cryonic Vents and Rotten Sanctum.
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Added a few space anomalies.
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The Ancient Necropolis mini-biome (and its underground counterpart) now spawns random monsters of all 4 elemental types.
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The Ancient Statues may spawn hostile mimics when destroyed by brute force. So if you resort to vandalism, at least use your matter manipulator.
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Renamed the Ancient furniture set to Necropolis set.
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Added a lot of new critters and monsters.
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Some of the existing monsters were improved and gained new abilities.
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Area 48, Terraforming Labs and Underwater Ruins were slightly improved.
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Reconstruction Table crafting is no longer instant. Restoring ancient artifacts takes effort, you know.
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Eldritch Glitch Armor is now called Elder Armor Stand to avoid confusion with the actual armor set.
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Added Enhanced Storage compatibility. Shoutout to Silver Sokolova for helping out!
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Added the Chthonic Spear, a new reward weapon to go with the Chthonic set. Shoutout to Armok, Nebulox, and Apple for making its alt ability work as intended!
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The ST Syllectis now resets itself if destroyed in unintended ways, similar to the Outpost. You may need to revisit it and make a new bookmark there though.
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A lot of other smaller additions and fixes, some of which were previously exclusive to the GitHub version.
v1.3.5 (post-Stellar Mysteries update)
This version of the mod features content from the third major update (Stellar Mysteries; check the Workshop version history for details) as well as assorted additions and fixes including the following:
- All capturable monsters now have rare forms that can be found either in the wild or during the Peacekeeper quests.
- Added the Artifact Recycler. For now it spawns aboard the Relic Seeker flagship once you complete four Libra's quests.
- Relic Seeker NPCs get a bit more dialog options when they interact with modded races.
- Fixed the built-in support for More Planet Info. Now it finally should work as intended.
- Added fullbright support for the Ancient Guardian tenant's armor set.
- You are no longer allowed to uncraft certain items (Relic Exchange rewards, Vault Raider's items, unpacked trading crates etc.) using the Universal Uncrafter. This is mostly done for the sake of better immersion.
- If you have Prop Pack installed (its FU version counts as well), you can buy the unsmashable versions of some objects from this mod.
- Typo fixes.
- A few other minor improvements. Some of them may not be present in the Workshop version yet.