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Implemented the original PACMAN game using Unity game engine. Utilizing path finding algorithms as Dijkstra, Bellman ford, BFS, A star, Collaborative Dijkstra

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PACMAN

Implemented the original PACMAN game using Unity game engine

Algorithms implemented for the ghosts:

  • Dijkstra
  • Bellman ford
  • BFS
  • A star
  • Collaborative Dijkstra

PACMAN

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Implemented the original PACMAN game using Unity game engine. Utilizing path finding algorithms as Dijkstra, Bellman ford, BFS, A star, Collaborative Dijkstra

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