josephworks
released this
21 Feb 07:42
·
28 commits
to ver/1.12.2
since this release
This release focuses on bug fixes and performance and is thanks to community contributions.
This release requires Java 8
Remember to run a test before putting it into production.
What's Inside:
- Update Chunk.java — eklesosek / githubweb
- Create Explosion.java — eklesosek / githubweb
- Optimize Explosions — eklesosek / githubweb
- Update Explosion.java — eklesosek / githubweb
- Update Explosion.java — eklesosek / githubweb
- Update Explosion.java — eklesosek / githubweb
- TacoSpigot Fix incorrect getNoDamageTicks patch — eklesosek / githubweb
- Fix MC-128547 — eklesosek / githubweb
- Fix MC-103516 — eklesosek / githubweb
- Check if channel is opened before reading packet — eklesosek / githubweb
- FlamePaper Hopper item lookup optimizations — eklesosek / githubweb
- FlamePaper Fix head rotation packet spam — eklesosek / githubweb
- Fix MC-161754 — eklesosek / githubweb
- don t tick dead players that are not in the world currently — eklesosek / githubweb
- collide method Test noclip earlier — eklesosek / githubweb
- Improve fire spread checks — eklesosek / githubweb
- Fix MC-158900 — eklesosek / githubweb
- Use fastutil for passengers — eklesosek / githubweb
- Fix MC-10657 — eklesosek / githubweb
- Maps shouldn t load chunks — eklesosek / githubweb
- Prevent enderman loading chunks — eklesosek / githubweb
- Don t allow digging in unloaded chunks — eklesosek / githubweb
- Use valid item for enchantment checks on block — eklesosek / githubweb
- Optimize Furnace — eklesosek / githubweb
- Dont load chunks for chests — eklesosek / githubweb
- Thread Local IntCache Fixed — eklesosek / githubweb
- Don t load chunks for physics — eklesosek / githubweb
- Do not load chunks for light checks — eklesosek / githubweb
- Prevent creature spawning in unloaded chunks — eklesosek / githubweb
- Update IntCache.java — eklesosek / githubweb
- Update SpawnerCreature.java — eklesosek / githubweb
- Update IntCache.java — eklesosek / githubweb
- Prevent hook going through portals — eklesosek / githubweb
- Performance improvement — eklesosek / githubweb
- Cache block break animation packet — eklesosek / githubweb
- Fix cow dupe — eklesosek / githubweb
- Update PlayerConnection.java — eklesosek / githubweb
- Update ChunkRegionLoader.java — eklesosek / githubweb
- Update CraftServer.java — eklesosek / githubweb
- Update WorldServer.java — eklesosek / githubweb
- Update World.java — eklesosek / githubweb
- Update PlayerList.java — eklesosek / githubweb
- Update PlayerConnection.java — eklesosek / githubweb
- Update EntityPlayer.java — eklesosek / githubweb
- Update Entity.java — eklesosek / githubweb
- Update NetworkManager.java — eklesosek / githubweb
- Update NetworkManager.java — eklesosek / githubweb
- Update NetworkManager.java — eklesosek / githubweb
- Update NetworkManager.java — eklesosek / githubweb
A big thanks to:
Jenkins Build: https://ci.josephworks.net/job/Akarin/job/ver%252F1.12.2/296/
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