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4.2.3 ld #3334
4.2.3 ld #3334
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@@ -90,6 +90,30 @@ | |
<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_SCREEN_CAPTURE_FAILURE"/></pt> | ||
<pd>21:(仅适用于 Windows)当前采集的窗口无数据。</pd> | ||
</plentry> | ||
<plentry props="cpp flutter unity"> | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 新增的这些枚举要不要+electron There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 因为 electron 这次不发,所以就不加,等到下次 electron发版的时候再做适配。 |
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<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_SCREEN_CAPTURE_NO_PERMISSION"/></pt> | ||
<pd>22:(仅适用于 Windows 和 macOS)不具备采集屏幕的权限。</pd> | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 如果上面+electron,这里或许要+个props把elec排除掉 |
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</plentry> | ||
<plentry props="cpp flutter unity"> | ||
<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_SCREEN_CAPTURE_PAUSED"/></pt> | ||
<pd>23:(仅适用于 Windows)屏幕采集已暂停。报告该错误码的常见场景:该屏幕已切换到安全桌面,例如 UAC 对话框,或者 Winlogon 桌面。</pd> | ||
</plentry> | ||
<plentry props="cpp flutter unity"> | ||
<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_SCREEN_CAPTURE_RESUMED"/></pt> | ||
<pd>24:(仅适用于 Windows)屏幕采集已从暂停状态中恢复。</pd> | ||
</plentry> | ||
<plentry props="cpp flutter unity"> | ||
<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_SCREEN_CAPTURE_WINDOW_HIDDEN"/></pt> | ||
<pd>25:(仅适用于 Windows)当前屏幕采集的窗口处于隐藏状态,并且在当前屏幕上不可见。</pd> | ||
</plentry> | ||
<plentry props="cpp flutter unity"> | ||
<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_SCREEN_CAPTURE_WINDOW_RECOVER_FROM_HIDDEN"/></pt> | ||
<pd>26:(仅适用于 Windows)进行屏幕采集的窗口已经从隐藏状态中恢复。</pd> | ||
</plentry> | ||
<plentry props="cpp flutter unity"> | ||
<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_SCREEN_CAPTURE_WINDOW_RECOVER_FROM_MINIMIZED"/></pt> | ||
<pd>27:(仅适用于 Windows)进行屏幕采集的窗口已经从最小化状态中恢复。</pd> | ||
</plentry> | ||
<plentry props="cpp unreal bp unity electron flutter cs"> | ||
<pt><ph keyref="LOCAL_VIDEO_STREAM_ERROR_DEVICE_SYSTEM_PRESSURE"/></pt> | ||
<pd>101:由于系统压力过大,导致当前视频采集设备不可用。</pd> | ||
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<pt><ph keyref="VIDEO_PIXEL_I422"/></pt> | ||
<pd>16: I422 格式。</pd> | ||
</plentry> | ||
<plentry props="cpp unity flutter"> | ||
<pt><ph keyref="VIDEO_TEXTURE_ID3D11TEXTURE2D"/></pt> | ||
<pd>17: ID3D11TEXTURE2D 格式。目前支持的类型有 <codeph>DXGI_FORMAT_B8G8R8A8_UNORM</codeph>, <codeph>DXGI_FORMAT_B8G8R8A8_TYPELESS</codeph>, <codeph>DXGI_FORMAT_NV12</codeph>。</pd> | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 是不是按照最新的 SG 要用顿号、(无所谓 There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. 嗯改一下好了~ |
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</plentry> | ||
</parml> </section> | ||
</refbody> | ||
</reference> |
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这里应该还漏了一个 rn 的 props,上面那俩贴一起的应该也是漏了一个