Releases: 7Cav/cScripts
Releases · 7Cav/cScripts
3.1.3
3.1.2
- Added ability to add custom startup hint text in cfgSettings (#31)
- Added AT and AA capability to infantry (#33)
- Changed Crew personal loadouts
- Changed additional tourniquet for infantry (from 1 to 2).
- Changed equipment litle bit here and there nothing major.
- Fixed scopes for all infantry
- Fixed Platoon medic is not able to use Surgical kits (#24)
- Fixed AI setting not being set to default (#27)
- Fixed instant death rule being wrong (#32)
- Various grammar and spelling improvements by @RaynorD (#23, #22 )
- Varius minor fixes
3.1.0
- Added ACE moduels to config
- Added SettingsSystem
- Added ability to Get out Right/Lleft to helos.
- Added added auto script to zeus deployed objects (FIERS and Get out R/L)
- Added
Fixed-wing Pilot
to quick selections (#2) - Added weapon safety on spawn
- Added earplug in on start
- Fixed the crash bug when placing down a crate in zeus (#6)
- Fixed setObjectTexture not Global on ammo crates (#4)
- Changed time for Red Light, Green Light hint from 30 to 60 seconds (#7)
Known Issus
- #18 Poppy_fnc_logWarning - script error on showing message.
- Wrong loadouts (Fixed in 3.1.1 DevBuild)
- Surgical is not usable for Platoon Medics. (Fixed in 3.1.1 DevBuild)