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Releases: 7Cav/cScripts

3.1.3

16 Apr 15:55
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Carter forced me.

  • ReEnabled set medical settings via loadouts (#39)

3.1.2

16 Apr 12:56
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  • Added ability to add custom startup hint text in cfgSettings (#31)
  • Added AT and AA capability to infantry (#33)
  • Changed Crew personal loadouts
  • Changed additional tourniquet for infantry (from 1 to 2).
  • Changed equipment litle bit here and there nothing major.
  • Fixed scopes for all infantry
  • Fixed Platoon medic is not able to use Surgical kits (#24)
  • Fixed AI setting not being set to default (#27)
  • Fixed instant death rule being wrong (#32)
  • Various grammar and spelling improvements by @RaynorD (#23, #22 )
  • Varius minor fixes

3.1.0

12 Feb 15:38
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  • Added ACE moduels to config
  • Added SettingsSystem
  • Added ability to Get out Right/Lleft to helos.
  • Added added auto script to zeus deployed objects (FIERS and Get out R/L)
  • Added Fixed-wing Pilot to quick selections (#2)
  • Added weapon safety on spawn
  • Added earplug in on start
  • Fixed the crash bug when placing down a crate in zeus (#6)
  • Fixed setObjectTexture not Global on ammo crates (#4)
  • Changed time for Red Light, Green Light hint from 30 to 60 seconds (#7)

Known Issus

  • #18 Poppy_fnc_logWarning - script error on showing message.
  • Wrong loadouts (Fixed in 3.1.1 DevBuild)
  • Surgical is not usable for Platoon Medics. (Fixed in 3.1.1 DevBuild)