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Adjusted ACE Medical settings #1055

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Oct 20, 2023
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55 changes: 28 additions & 27 deletions cba_settings.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -389,19 +389,22 @@ force force ace_maptools_drawStraightLines = true;
force force ace_maptools_rotateModifierKey = 1;

// ACE Medical
force force ace_medical_ai_enabledFor = 2;
force force ace_medical_AIDamageThreshold = 0.6;
force force ace_medical_ai_enabledFor = 0;
force force ace_medical_ai_requireItems = 0;
force force ace_medical_AIDamageThreshold = 0.06;
force force ace_medical_bleedingCoefficient = 0.3;
force force ace_medical_blood_bloodLifetime = 900;
force force ace_medical_blood_enabledFor = 2;
force force ace_medical_blood_maxBloodObjects = 500;
force force ace_medical_deathChance = 0.4;
force force ace_medical_blood_maxBloodObjects = 100;
force force ace_medical_deathChance = 0.2;
force force ace_medical_dropWeaponUnconsciousChance = 0;
force force ace_medical_enableVehicleCrashes = true;
force force ace_medical_engine_damagePassThroughEffect = 0;
force force ace_medical_fatalDamageSource = 1;
force force ace_medical_feedback_bloodVolumeEffectType = 0;
//ace_medical_feedback_enableHUDIndicators = true;
force force ace_medical_feedback_painEffectType = 0;
force force ace_medical_fractureChance = 0.5;
force force ace_medical_fractureChance = 0.3;
force force ace_medical_fractures = 2;
//ace_medical_gui_bloodLossColor_0 = [1,1,1,1];
//ace_medical_gui_bloodLossColor_1 = [1,0.95,0.64,1];
Expand All @@ -426,17 +429,24 @@ force force ace_medical_fractures = 2;
//ace_medical_gui_enableActions = 0;
//ace_medical_gui_enableMedicalMenu = 1;
//ace_medical_gui_enableSelfActions = true;
force force ace_medical_gui_enableSelfActions = true;
force force ace_medical_gui_interactionMenuShowTriage = 1;
force force ace_medical_gui_maxDistance = 3.4;
//ace_medical_gui_openAfterTreatment = true;
//ace_medical_gui_showBloodlossEntry = true;
force force ace_medical_gui_openAfterTreatment = true;
//ace_medical_gui_bodyPartOutlineColor = false;
//ace_medical_gui_peekMedicalInfoReleaseDelay = false;
//ace_medical_gui_peekMedicualOnHit = false;
//ace_medical_gui_peekMedicalOnHitDuration = false;
//ace_medical_gui_showDamageEntry = false;
force force ace_medical_gui_tourniquetWarning = true;
force force ace_medical_ivFlowRate = 1.2;
force force ace_medical_limping = 1;
force force ace_medical_painCoefficient = 1;
force force ace_medical_painUnconsciousChance = 0.15;
force force ace_medical_playerDamageThreshold = 5;
force force ace_medical_spontaneousWakeUpChance = 0.4;
force force ace_medical_spontaneousWakeUpEpinephrineBoost = 1.4;
force force ace_medical_painUnconsciousThreshold = 0.601182;
force force ace_medical_playerDamageThreshold = 6;
force force ace_medical_spontaneousWakeUpChance = 0.5;
force force ace_medical_spontaneousWakeUpEpinephrineBoost = 1.5;
force force ace_medical_statemachine_AIUnconsciousness = false;
force force ace_medical_statemachine_cardiacArrestBleedoutEnabled = true;
force force ace_medical_statemachine_cardiacArrestTime = 270;
Expand All @@ -446,25 +456,29 @@ force force ace_medical_treatment_advancedBandages = 2;
force force ace_medical_treatment_advancedDiagnose = 2;
force force ace_medical_treatment_advancedMedication = true;
force force ace_medical_treatment_allowBodyBagUnconscious = false;
force force ace_medical_treatment_allowGraveDigging = 1;
force force ace_medical_treatment_allowLitterCreation = true;
force force ace_medical_treatment_allowSelfIV = 1;
force force ace_medical_treatment_allowSelfPAK = 1;
force force ace_medical_treatment_allowSelfStitch = 1;
force force ace_medical_treatment_allowSharedEquipment = 0;
force force ace_medical_treatment_bandageEffectiveness = 1;
force force ace_medical_treatment_bandageRollover = true;
force force ace_medical_treatment_clearTrauma = 1;
force force ace_medical_treatment_consumePAK = 1;
force force ace_medical_treatment_consumeSurgicalKit = 0;
force force ace_medical_treatment_convertItems = 2;
force force ace_medical_treatment_cprSuccessChanceMax = 0.4;
force force ace_medical_treatment_cprSuccessChanceMin = 0.4;
force force ace_medical_treatment_graveDiggingMarker = true;
force force ace_medical_treatment_holsterRequired = 0;
force force ace_medical_treatment_litterCleanupDelay = 100;
force force ace_medical_treatment_locationEpinephrine = 0;
force force ace_medical_treatment_locationIV = 0;
force force ace_medical_treatment_locationPAK = 0;
force force ace_medical_treatment_locationsBoostTraining = true;
force force ace_medical_treatment_locationSurgicalKit = 0;
force force ace_medical_treatment_maxLitterObjects = 20;
force force ace_medical_treatment_maxLitterObjects = 100;
force force ace_medical_treatment_medicEpinephrine = 1;
force force ace_medical_treatment_medicIV = 2;
force force ace_medical_treatment_medicPAK = 2;
Expand All @@ -473,26 +487,13 @@ force force ace_medical_treatment_timeCoefficientPAK = 0.7;
force force ace_medical_treatment_treatmentTimeAutoinjector = 5;
force force ace_medical_treatment_treatmentTimeBodyBag = 10;
force force ace_medical_treatment_treatmentTimeCPR = 15;
force force ace_medical_treatment_treatmentTimeGrave = 10;
force force ace_medical_treatment_treatmentTimeIV = 12;
force force ace_medical_treatment_treatmentTimeSplint = 7;
force force ace_medical_treatment_treatmentTimeTourniquet = 7;
force force ace_medical_treatment_woundReopenChance = 1;
force force ace_medical_treatment_woundReopenChance = 0.495006;
force force ace_medical_treatment_woundStitchTime = 5;
force force ace_medical_ai_requireItems = true;
force force ace_medical_dropWeaponUnconsciousChance = 0;
force force ace_medical_engine_damagePassThroughEffect = 0;
//force force ace_medical_gui_bodyPartOutlineColor = false;
//force force ace_medical_gui_peekMedicalInfoReleaseDelay = false;
//force force ace_medical_gui_peekMedicualOnHit = false;
//force force ace_medical_gui_peekMedicalOnHitDuration = false;
//force force ace_medical_gui_showDamageEntry = false;
force force ace_medical_gui_tourniquetWarning = true;
force force ace_medical_painUnconsciousThreshold = 0.5;
force force ace_medical_treatment_allowGraveDigging = false;
force force ace_medical_treatment_bandageEffectiveness = 1;
force force ace_medical_treatment_bandageRollover = true;
force force ace_medical_treartment_graveDiggingMarker = false;
force force ace_medical_treartment_treatmentTimeGrave = false;


// ACE Name Tags
//ace_nametags_ambientBrightnessAffectViewDist = 1;
Expand Down