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class Cav_B_C_Officer_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_PlatoonSergeant_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_PlatoonLeader_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_Rifleman_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_SquadLeader_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_FireTeamLeader_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_AutomaticRifleman_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_AssistantAutomaticRifleman_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_MachineGunner_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_AssistantMachineGunner_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_Grenadier_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_RiflemanLAT_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_RiflemanAT_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_RiflemanATAssistant_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_RiflemanAA_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_RiflemanAAAssistant_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_RiflemanATR_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_RiflemanATRAssistant_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_PlatoonMedic_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_Medic_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_CombatLifeSaver_F: Cav_B_Charlie_base_F {}; | ||
class Cav_B_C_Officer_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_PlatoonSergeant_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_PlatoonLeader_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
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class Cav_B_C_SquadLeader_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Leadership"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_FireTeamLeader_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
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class Cav_B_C_Rifleman_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_AutomaticRifleman_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_AssistantAutomaticRifleman_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_MachineGunner_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_AssistantMachineGunner_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_Grenadier_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_RiflemanLAT_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_RiflemanAT_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_RiflemanATAssistant_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_RiflemanAA_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_RiflemanAAAssistant_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_RiflemanATR_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
class Cav_B_C_RiflemanATRAssistant_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Weapons"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
}; | ||
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class Cav_B_C_Medic_F: Cav_B_Charlie_base_F { // Not used (scope 0) | ||
scope = 0; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
abilityMedic = 3; | ||
}; | ||
class Cav_B_C_PlatoonMedic_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
abilityMedic = 2; | ||
}; | ||
class Cav_B_C_CombatLifeSaver_F: Cav_B_Charlie_base_F { | ||
scope = 2; | ||
category[] += {"cScripts_Loadout_Cat_Charlie_Squad"}; | ||
loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
abilityMedic = 1; | ||
}; |
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@@ -0,0 +1,17 @@ | ||
/* Here is a copy paste friendly empty template: | ||
class My_Soldier_Classname_or_VariableName: Cav_B_Charlie_base_F { | ||
//displayName = ""; | ||
//scope = 0; | ||
//category[] = {"cScripts_Loadout_Cat_Other"}; | ||
//loadout = [[],[],[],[],[],[],"","",[],["","","","","",""]]; | ||
//insignia = ""; | ||
//abilityMedic = 0; | ||
//abilityEngineer = 0; | ||
//abilityEOD = 0; | ||
//preLoadout = ""; | ||
//postLoadout = ""; | ||
}; | ||
*/ |
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