This is just a parameter dump of all the things that need to be set in UndertaleModTool that can't be imported
In room_dw_castle_area_2_transformed, you will need to make a new asset layer with a depth of 500401. On that layer, place bg_darkcastle_transformed, and put it at position (408, -40)
- Margin Left/Right: 6/24
- Origin X: 6
- spr_krisd_dark
- spr_krisl_dark
- spr_krisr_dark
- spr_krisu_dark
- spr_krisd_bright
- spr_krisl_bright
- spr_krisr_bright
- spr_krisu_bright
- spr_krisd_slide
- Margin Left/Right: 7/25
- Origin X: 7
- spr_krisd_heart
- spr_krisl_heart
- spr_krisr_heart
- spr_krisu_heart
- spr_krisd_slide_heart
- Origin X: 6
- spr_npc_nubert_screen