Releasing V0.1.0 - GameV1
Releasing first version of Let's Fucking Game Smart Contracts.
What's Changed
- Feat/refacto tests structure by @GuiDieudo in #7
- feat: renaming GameLine to Game and gameId to roundId by @GuiDieudo in #8
- feat: fixing tests in error by @GuiDieudo in #9
- feat(authorizedAmounts-factory): WIP implement authorized amounts and… by @GuiDieudo in #10
- feat/ add player.roundCount on event gameLost and in getter getStatus by @BoukorrasLuc in #13
- Feat/keeper cron by @GuiDieudo in #14
- feat(split-pot): implement split pot with test coverage by @DamienCastello in #15
- Feat/test setup refacto by @GuiDieudo in #16
- Feat/game implementation interface and test refacto by @GuiDieudo in #17
- Feat/game multiple prizes by @GuiDieudo in #18
- feat: last updates by @GuiDieudo in #19
- Feat/contract static analyse refacto by @GuiDieudo in #20
- Feat/game implementation refacto contract size by @GuiDieudo in #22
- Feat/game implementation refacto contract size by @GuiDieudo in #21
- feat: removing dapp content by @GuiDieudo in #23
- feat: adding verify function to deploy scripts by @GuiDieudo in #24
- feat: updating configuration for environment and updating readme by @GuiDieudo in #25
- Releasing V0.1.0 by @GuiDieudo in #26
New Contributors
- @BoukorrasLuc made their first contribution in #13
- @DamienCastello made their first contribution in #15
Full Changelog: https://github.com/lets-fucking-game/lets-fucking-game/commits/0.1.0