You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Often, but not always the whole body of the enemy gets covered by the skingore when shot once. This doesn't happen when running the game in the editor, only in the build version.
I use the following settings when adding the damage: AddDamage(impactPoint, 0.05F, 1F);
What might be the issue? Do I need to set some build settings before building to avoid this happening?
Thanks
The text was updated successfully, but these errors were encountered:
Often, but not always the whole body of the enemy gets covered by the skingore when shot once. This doesn't happen when running the game in the editor, only in the build version.
I use the following settings when adding the damage:
AddDamage(impactPoint, 0.05F, 1F);
What might be the issue? Do I need to set some build settings before building to avoid this happening?
Thanks
The text was updated successfully, but these errors were encountered: