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gaussiant_sampler.py
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gaussiant_sampler.py
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"""
This is the cleaned up version of the original GaussianModel and GaussianSampler
Including it's core functionalities:
- Differentiable gaussian splatting
- Explicitly defined parameters?
- Image-based rendering?
- Cloning? Pruning? Splitting?
"""
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from easyvolcap.runners.volumetric_video_viewer import VolumetricVideoViewer
import torch
import numpy as np
from torch import nn
from typing import Literal
from torch.optim import Adam
from torch.nn import functional as F
from easyvolcap.engine import cfg, args
from easyvolcap.engine import SAMPLERS
from easyvolcap.engine.registry import call_from_cfg
from easyvolcap.utils.base_utils import dotdict
from easyvolcap.utils.console_utils import *
from easyvolcap.utils.console_utils import dotdict
from easyvolcap.utils.bound_utils import get_bounds
from easyvolcap.utils.chunk_utils import multi_gather, multi_scatter
from easyvolcap.utils.gaussian_utils import GaussianModel, in_frustum
from easyvolcap.utils.net_utils import normalize, typed, update_optimizer_state
from easyvolcap.utils.data_utils import load_pts, export_pts, to_x, to_cuda, to_cpu, to_tensor, remove_batch
from easyvolcap.models.cameras.optimizable_camera import OptimizableCamera
from easyvolcap.models.samplers.point_planes_sampler import PointPlanesSampler
from easyvolcap.models.networks.volumetric_video_network import VolumetricVideoNetwork
from easyvolcap.dataloaders.datasets.volumetric_video_dataset import VolumetricVideoDataset
@SAMPLERS.register_module()
class GaussianTSampler(PointPlanesSampler):
def __init__(self,
# Legacy APIs
network: VolumetricVideoNetwork = None, # ignore this
# Initializations
sh_deg: int = 3,
init_occ: float = 0.75,
scale_min: float = 1e-4, # 0.0001m should not be too small
scale_max: float = 1e1, # 100m should not be too large
scale_mod: float = 1.0,
# Densify & pruning configs
densify_until_iter: int = 15000,
densify_from_iter: int = 500,
densification_interval: int = 100,
opacity_reset_interval: int = 3000e9, # UNUSED:
sh_update_iter: int = 1000,
densify_grad_threshold: float = 0.0002,
percent_dense: float = 0.01,
size_threshold: float = None, # UNUSED:
min_opacity: float = 0.005,
preload_gs: str = '',
# Housekeepings
**kwargs,
):
# Initialize parents and remove unwanted modules
self.kwargs = dotdict(kwargs)
call_from_cfg(super().__init__, kwargs, network=network)
del self.pcd_embedder
del self.xyz_embedder
del self.resd_regressor
del self.geo_regressor
del self.dir_embedder
del self.rgb_regressor
# Gaussian models for every frame
self.sh_deg = sh_deg
self.scale_mod = scale_mod
self.pcds: nn.ParameterList[GaussianModel] = nn.ParameterList([
GaussianModel(
pcd,
self.rgbs[i] if len(self.rgbs) else None,
self.occs[i] if len(self.occs) else init_occ,
self.rads[i].expand(self.rads[i].shape[0], 3) if len(self.rads) else None,
sh_deg,
scale_min,
scale_max
)
for i, pcd in enumerate(self.pcds)
])
# Update parameters (densification & pruning)
self.densify_until_iter = densify_until_iter
self.densify_from_iter = densify_from_iter
self.densification_interval = densification_interval
self.opacity_reset_interval = opacity_reset_interval
self.densify_grad_threshold = densify_grad_threshold
self.sh_update_iter = sh_update_iter
self.size_threshold = size_threshold
self.percent_dense = percent_dense
self.min_opacity = min_opacity
self.last_output = None # will only store the updates for one of the points
# Debug options
self.scale_mult = 1.0
self.alpha_mult = 1.0
# Test time controls
self.post_handle = self.register_load_state_dict_post_hook(self._load_state_dict_post_hook)
if preload_gs:
assert len(self.pcds) == 1, 'For now, preloading 3dgs is only supported for static scene reconstruction'
self.pcds[0].load_ply(preload_gs)
def render_imgui(self, viewer: 'VolumetricVideoViewer', batch: dotdict):
from imgui_bundle import imgui
self.scale_mult = imgui.slider_float(f'Scale multiplier', self.scale_mult, 0.1, 5.0)[1] # 0.1mm
self.alpha_mult = imgui.slider_float(f'Alpha multiplier', self.alpha_mult, 0.1, 5.0)[1] # 0.1mm
for i, pcd in enumerate(self.pcds):
imgui.text(f'Number of points: {len(pcd._xyz)}')
def render_fast(self, xyz: torch.Tensor, sh: torch.Tensor, scale3: torch.Tensor, rot4: torch.Tensor, occ1: torch.Tensor, batch: dotdict):
from easyvolcap.utils.gaussian_utils import prepare_gaussian_camera
camera = prepare_gaussian_camera(batch)
# Remove batch dimension
xyz, sh, scale3, rot4, occ1 = remove_batch([xyz, sh, scale3, rot4, occ1])
from fast_gauss import GaussianRasterizationSettings, GaussianRasterizer
# Prepare rasterization settings for gaussian
raster_settings = GaussianRasterizationSettings(
image_height=camera.image_height,
image_width=camera.image_width,
tanfovx=camera.tanfovx,
tanfovy=camera.tanfovy,
bg=torch.full([3], self.bg_brightness if hasattr(self, 'bg_brightness') else 0.0, device=xyz.device), # GPU
scale_modifier=1.0,
viewmatrix=camera.world_view_transform,
projmatrix=camera.full_proj_transform,
sh_degree=0,
campos=camera.camera_center,
prefiltered=False,
debug=False
)
# Rasterize visible Gaussians to image, obtain their radii (on screen).
rasterizer = GaussianRasterizer(raster_settings=raster_settings)
image, alpha = rasterizer(
means3D=xyz,
means2D=None,
shs=sh.mT,
colors_precomp=None,
opacities=occ1,
scales=scale3,
rotations=rot4,
cov3D_precomp=None,
)
if image is not None:
rgb = image[None].permute(0, 2, 3, 1)
acc = alpha[None].permute(0, 2, 3, 1)
dpt = torch.zeros_like(rgb[..., :1])
return rgb, acc, dpt
else:
return None, None, None
def render_gaussians(self, xyz: torch.Tensor, sh: torch.Tensor, scale3: torch.Tensor, rot4: torch.Tensor, occ1: torch.Tensor, batch: dotdict):
# Lazy imports
from diff_gauss import rasterize_gaussians, GaussianRasterizationSettings, GaussianRasterizer
from easyvolcap.utils.gaussian_utils import prepare_gaussian_camera
# Remove batch dimension
xyz, sh, scale3, rot4, occ1 = remove_batch([xyz, sh, scale3, rot4, occ1])
# Prepare the camera transformation for Gaussian
gaussian_camera = to_x(prepare_gaussian_camera(batch), torch.float)
# is_in_frustum = in_frustum(xyz, gaussian_camera.full_proj_transform)
# print('Number of points to render:', is_in_frustum.sum().item())
# Prepare rasterization settings for gaussian
raster_settings = GaussianRasterizationSettings(
image_height=gaussian_camera.image_height,
image_width=gaussian_camera.image_width,
tanfovx=gaussian_camera.tanfovx,
tanfovy=gaussian_camera.tanfovy,
bg=torch.full([3], self.bg_brightness if hasattr(self, 'bg_brightness') else 0.0, device=xyz.device), # GPU
scale_modifier=self.scale_mod if hasattr(self, 'bg_brightness') else 1.0,
viewmatrix=gaussian_camera.world_view_transform,
projmatrix=gaussian_camera.full_proj_transform,
sh_degree=self.sh_deg if hasattr(self, 'sh_deg') else 0,
campos=gaussian_camera.camera_center,
prefiltered=False,
debug=self.debug if hasattr(self, 'debug') else False,
)
# Rasterize visible Gaussians to image, obtain their radii (on screen).
scr = torch.zeros_like(xyz, requires_grad=True) + 0 # gradient magic
if scr.requires_grad: scr.retain_grad()
rasterizer = GaussianRasterizer(raster_settings=raster_settings)
rendered_image, rendered_depth, rendered_alpha, radii = typed(torch.float, torch.float)(rasterizer)(
means3D=xyz,
means2D=scr,
shs=sh.mT,
colors_precomp=None,
opacities=occ1,
scales=scale3,
rotations=rot4,
cov3D_precomp=None,
)
rgb = rendered_image[None].permute(0, 2, 3, 1)
acc = rendered_alpha[None].permute(0, 2, 3, 1)
dpt = rendered_depth[None].permute(0, 2, 3, 1)
batch.output.rad = radii[None] # Store radii for later use
batch.output.scr = scr # Store screen space points for later use, # !: BATCH
return rgb, acc, dpt
def render_mips(self, xyz: torch.Tensor, sh: torch.Tensor, scale3: torch.Tensor, rot4: torch.Tensor, occ1: torch.Tensor, batch: dotdict):
# Lazy imports
from diff_mip_rasterization import rasterize_mips, MipRasterizationSettings, MipRasterizer
from easyvolcap.utils.gaussian_utils import prepare_gaussian_camera
# Remove batch dimension
xyz, sh, scale3, rot4, occ1 = remove_batch([xyz, sh, scale3, rot4, occ1])
# Prepare the camera transformation for Gaussian
gaussian_camera = to_x(prepare_gaussian_camera(batch), torch.float)
if self.training:
subpixel_offset = torch.rand((int(gaussian_camera.image_height), int(gaussian_camera.image_width), 2), dtype=xyz.dtype, device=xyz.device)
else:
subpixel_offset = xyz.new_zeros((int(gaussian_camera.image_height), int(gaussian_camera.image_width), 2))
# Prepare rasterization settings for gaussian
raster_settings = MipRasterizationSettings(
image_height=gaussian_camera.image_height,
image_width=gaussian_camera.image_width,
tanfovx=gaussian_camera.tanfovx,
tanfovy=gaussian_camera.tanfovy,
bg=torch.full([3], self.bg_brightness if hasattr(self, 'bg_brightness') else 0.0, device=xyz.device), # GPU
scale_modifier=self.scale_mod if hasattr(self, 'scale_mod') else 1.0,
viewmatrix=gaussian_camera.world_view_transform,
projmatrix=gaussian_camera.full_proj_transform,
sh_degree=self.sh_deg if hasattr(self, 'sh_deg') else 0,
campos=gaussian_camera.camera_center,
prefiltered=False,
kernel_size=self.kernel_size if hasattr(self, 'kernel_size') else 0.1,
subpixel_offset=subpixel_offset,
debug=self.debug if hasattr(self, 'debug') else False,
)
# Rasterize visible Gaussians to image, obtain their radii (on screen).
scr = torch.zeros_like(xyz, requires_grad=True) + 0 # gradient magic
if scr.requires_grad: scr.retain_grad()
rasterizer = MipRasterizer(raster_settings=raster_settings)
rendered_image, radii = typed(torch.float, torch.float)(rasterizer)(
means3D=xyz,
means2D=scr,
shs=sh.mT,
colors_precomp=None,
opacities=occ1,
scales=scale3,
rotations=rot4,
cov3D_precomp=None,
)
rgb = rendered_image[None].permute(0, 2, 3, 1)
batch.output.rad = radii[None] # Store radii for later use
batch.output.scr = scr # Store screen space points for later use, # !: BATCH
return rgb, rgb[..., :1], rgb[..., :1]
def render_radius(self, xyz: torch.Tensor, sh: torch.Tensor, radius: torch.Tensor, occ1: torch.Tensor, batch: dotdict):
# Lazy imports
from diff_point_rasterization import rasterize_points, PointRasterizationSettings, PointRasterizer
from easyvolcap.utils.gaussian_utils import prepare_gaussian_camera
assert sh.ndim == 4, 'Should input 4 dim SH: B, N, C, SH'
# Remove batch dimension
xyz, sh, radius, occ1 = remove_batch([xyz, sh, radius, occ1])
# Prepare the camera transformation for Gaussian
gaussian_camera = to_x(prepare_gaussian_camera(batch), torch.float)
# Prepare rasterization settings for gaussian
raster_settings = PointRasterizationSettings(
image_height=gaussian_camera.image_height,
image_width=gaussian_camera.image_width,
tanfovx=gaussian_camera.tanfovx,
tanfovy=gaussian_camera.tanfovy,
bg=torch.full([3], self.bg_brightness if hasattr(self, 'bg_brightness') else 0.0, device=xyz.device), # GPU
scale_modifier=self.scale_mod if hasattr(self, 'scale_mod') else 1.0,
viewmatrix=gaussian_camera.world_view_transform,
projmatrix=gaussian_camera.full_proj_transform,
sh_degree=self.sh_deg if hasattr(self, 'sh_deg') else 0,
campos=gaussian_camera.camera_center,
prefiltered=False,
debug=self.debug if hasattr(self, 'debug') else False,
)
# Rasterize visible Gaussians to image, obtain their radii (on screen).
scr = torch.zeros_like(xyz, requires_grad=True) + 0 # gradient magic
if scr.requires_grad: scr.retain_grad()
rasterizer = PointRasterizer(raster_settings=raster_settings)
rendered_image, rendered_depth, rendered_alpha, radii = typed(torch.float, torch.float)(rasterizer)(
means3D=xyz,
means2D=scr,
shs=sh.mT,
colors_precomp=None,
opacities=occ1,
radius=radius,
)
rgb = rendered_image[None].permute(0, 2, 3, 1)
acc = rendered_alpha[None].permute(0, 2, 3, 1)
dpt = rendered_depth[None].permute(0, 2, 3, 1)
batch.output.rad = radii[None] # Store radii for later use
batch.output.scr = scr # Store screen space points for later use, # !: BATCH
return rgb, acc, dpt
@torch.no_grad()
def update_gaussians(self, batch: dotdict):
if not self.training: return
# Prepare global variables
iter: int = batch.meta.iter # controls whether we're to update in this iteration
output = self.last_output # contains necessary information for updating gaussians
optimizer: Adam = cfg.runner.optimizer
# Update for all frames
if iter > 0 and iter < self.densify_until_iter and iter % self.sh_update_iter == 0:
for pcd in self.pcds:
pcd.oneupSHdegree()
# Update only the rendered frame
if iter > 0 and iter < self.densify_until_iter and output is not None:
# The dictionary for controlling the optimizer
optimizer_state = dotdict()
# Update all rendered gaussians in the batch
for i, pcd in enumerate(output.pcd): # removing batch dim
pcd: GaussianModel
# Preparing optimizer states for update
for name, params in pcd.named_parameters():
if params.requires_grad:
optimizer_state[params] = dotdict(
name=name,
old_keep=torch.ones_like(params, dtype=torch.bool, requires_grad=False),
new_keep=torch.ones_like(params, dtype=torch.bool, requires_grad=False),
new_params=None,
)
# Preparing gaussian stats for update
radii = output.rad[i]
visibility_filter = radii > 0
viewspace_point_tensor = output.scr # no indexing, otherwise no grad # !: BATCH
if output.scr.grad is None: continue # previous rendering was an evaluation
pcd.max_radii2D[visibility_filter] = torch.max(pcd.max_radii2D[visibility_filter], radii[visibility_filter])
pcd.add_densification_stats(viewspace_point_tensor, visibility_filter)
# Perform densification and pruning
if iter > self.densify_from_iter and iter % self.densification_interval == 0:
pcd.densify_and_prune(self.densify_grad_threshold, self.min_opacity, self.scale_mod, self.size_threshold, self.percent_dense, optimizer_state)
log(yellow_slim('Densification and pruning done! ' +
f'min opacity: {pcd.get_opacity.min().item():.4f} ' +
f'max opacity: {pcd.get_opacity.max().item():.4f} ' +
f'number of points: {pcd.get_xyz.shape[0]}'))
# Perform opacity reset
if iter > self.densify_from_iter and iter % self.opacity_reset_interval == 0:
pcd.reset_opacity(optimizer_state)
log(yellow_slim('Resetting opacity done! ' +
f'min opacity: {pcd.get_opacity.min().item():.4f} ' +
f'max opacity: {pcd.get_opacity.max().item():.4f}'))
# Update the actual optimizer states
update_optimizer_state(optimizer, optimizer_state)
@torch.no_grad()
def _load_state_dict_pre_hook(self, state_dict, prefix, local_metadata, strict, missing_keys, unexpected_keys, error_msgs):
# Supports loading points and features with different shapes
if hasattr(self, 'pcds'):
pcd_keys = []
for f, pcd in enumerate(self.pcds):
for name, params in pcd.named_parameters():
params.data = params.data.new_empty(state_dict[f'{prefix}pcds.{f}.{name}'].shape)
pcd_keys.append(f'{prefix}pcds.{f}.{name}')
self.points_aligned = True # need aligned when new check points are loaded
self.points_expanded = True # need aligned when new check points are loaded
keys = list(state_dict.keys())
for key in keys:
if key.startswith(f'{prefix}pcds.') and key not in pcd_keys:
del state_dict[key]
# Historical reason
if f'{prefix}occs.0' in state_dict:
del state_dict[f'{prefix}occs.0']
# Historical reason
if f'{prefix}rgbs.0' in state_dict:
del state_dict[f'{prefix}rgbs.0']
# Historical reason
if f'{prefix}rads.0' in state_dict:
del state_dict[f'{prefix}rads.0']
@torch.no_grad()
def _load_state_dict_post_hook(self, module, incompatible_keys):
# Load tighter bounds from the trained models
dataset: VolumetricVideoDataset = cfg.runner.val_dataloader.dataset
dataset.vhull_bounds = [dataset.bounds for _ in range(len(self.pcds))]
for i in range(len(self.pcds)):
if self.pcds[i] is not None:
dataset.vhull_bounds[i] = get_bounds(self.pcds[i].get_xyz[None], padding=0.01)[0].cpu() # MARK: SYNC
def forward(self, batch: dotdict):
# Initialization & densification & pruning
self.init_points(batch)
self.update_gaussians(batch)
# Construct renderable parameters
index, time = self.sample_index_time(batch)
xyz = torch.stack([self.pcds[l].get_xyz for l in index]) # B, N, 3
scale3 = torch.stack([self.pcds[l].get_scaling for l in index]) # B, N, 3
rot4 = torch.stack([self.pcds[l].get_rotation for l in index]) # B, N, 4
alpha = torch.stack([self.pcds[l].get_opacity for l in index]) # B, N, 1
sh = torch.stack([self.pcds[l].get_features for l in index]).mT # B, N, C, SH
# Perform points rendering
rgb, acc, dpt = self.render_gaussians(xyz, sh, scale3 * self.scale_mult, rot4, alpha * self.alpha_mult, batch) # B, HW, C
# rgb, acc, dpt = (self.render_gaussians if args.type == 'train' else self.render_fast)(xyz, sh, scale3 * self.scale_mult, rot4, alpha * self.alpha_mult, batch) # B, HW, C
# Prepare output
if rgb is not None:
batch.output.pcd = [self.pcds[l] for l in index]
self.store_output(None, xyz, rgb, acc, dpt, batch)
self.last_output = batch.output # retain gradients after updates