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Makefile
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#OBJS specifies which files to compile as part of the project
OBJS = src/main.cpp src/graphics.cpp src/sim.cpp src/obj.cpp src/vec.cpp src/orbit.cpp src/geometry.cpp
#CC specifies which compiler we're using
CC = g++
#INCLUDE_PATHS specifies the additional include paths we'll need
INCLUDE_PATHS = -IC:\SDL\include\SDL2 -Iinclude
#LIBRARY_PATHS specifies the additional library paths we'll need
LIBRARY_PATHS = -LC:\SDL\lib
#COMPILER_FLAGS specifies the additional compilation options we're using
# -w suppresses all warnings
# -Wl,-subsystem,windows gets rid of the console window
COMPILER_FLAGS = -w
#LINKER_FLAGS specifies the libraries we're linking against
LINKER_FLAGS = -lmingw32 -lSDL2main -lSDL2
#OBJ_NAME specifies the name of our exectuable
OBJ_NAME = main
#This is the target that compiles our executable
all : $(OBJS)
$(CC) $(OBJS) $(INCLUDE_PATHS) $(LIBRARY_PATHS) $(COMPILER_FLAGS) $(LINKER_FLAGS) -o $(OBJ_NAME)