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I wanted to make my codebase compile offline (since all the zig-gamedev libraries are already there) and now I wanted to do the same with zgpu.
Sadly there aren't any guides (afaik) on how to compile dawn yourself instead of pulling the prebuilt binaries from github.
Would you mind adding that?
The text was updated successfully, but these errors were encountered:
I wanted to make my codebase compile offline (since all the zig-gamedev libraries are already there) and now I wanted to do the same with zgpu.
Sadly there aren't any guides (afaik) on how to compile dawn yourself instead of pulling the prebuilt binaries from github.
Would you mind adding that?
The text was updated successfully, but these errors were encountered: