-
Notifications
You must be signed in to change notification settings - Fork 4
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Bittboy support #6
base: master
Are you sure you want to change the base?
Changes from all commits
File filter
Filter by extension
Conversations
Jump to
Diff view
Diff view
There are no files selected for viewing
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# Joystick control mode. Value: 0 - off, 1 - digital, 2 - analog | ||
JOY_MODE 2 | ||
|
||
# Joystick device number. Value: 0 - first joystick, 1 - second joystick, etc. | ||
JOY_NUM 0 | ||
|
||
# Joystick deadzone. Value range: 0 - 65535 | ||
JOY_DEADZONE 5000 | ||
|
||
# Screen scale. Value: 1 - original, 2 - double | ||
SCALE 1 | ||
|
||
# Display mode. Value: 0 - windowed, 1 - fullscreen | ||
FULLSCREEN 0 | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. There is no need to include a default game config, as the game will generate one on the fly if it doesn't find an existing one. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I had some issues with those and got Segmentation Fault on Bittboy. Not sure if it was the reason as I made other changes as well, but for completeness I have put defaults in there. Feel free to remove them. |
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -64,7 +64,7 @@ void logic() | |
|
||
void draw() | ||
{ | ||
clearScreen(); | ||
//clearScreen(); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Don't leave commented out code like that. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Bittboy does not have vsync and apparently the screen is being cleared directly after clearScreen() call. This is a probable reason of black horizontal bars showing in random positions on the screen. After removing that call, screen tearing is not visible to that extent and becomes acceptable (at least for me). Lack of vsync is a known issue on Bittboy. |
||
|
||
switch (programStateActive) | ||
{ | ||
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Move this change to the previous commit, as it is unrelated to the tearing fix.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Feel free to move it around.