We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
At least one benchmark should be created to be able to compare the performance implications of changes, and test the limitations of this library.
I'd argue that an example should be created where:
Text UI should be present that displays the current FPS, 1% lows, and a moving and/or stable average.
I am comfortable doing this if necessary/desired.
The text was updated successfully, but these errors were encountered:
If possible, I'd love to have this automated and run in a pipeline where you can just fetch a report
Sorry, something went wrong.
Successfully merging a pull request may close this issue.
At least one benchmark should be created to be able to compare the performance implications of changes, and test the limitations of this library.
I'd argue that an example should be created where:
Text UI should be present that displays the current FPS, 1% lows, and a moving and/or stable average.
I am comfortable doing this if necessary/desired.
The text was updated successfully, but these errors were encountered: