Releases: zardoy/minecraft-web-client
Releases · zardoy/minecraft-web-client
v0.1.19
New Features
- now render distance of singleplayer & multiplayer mode saved & read independently 9e152d9
- basic support for items with custom names d10d7ab
- add j keybind for selecting item (temporary solution) 733ff05
- allow to change opacity & position of touch buttons fadbd7e
Bug Fixes
- death screen was broken 35574ba
- rare crash when spawn was received before player data 35574ba
- sometimes signs were not displayed in latest versions 35574ba
- drop download & deploy size by 1.5x by inlining optimized block collision shapes 443496a
- chat & debug overlay are now not clipped on iphone x e8c8476
- couldn't create worlds in safari < 17 (below ios 17) 9e1bc42
- touch buttons don't overflow other menus fadbd7e
- make top touch buttons prettier & bigger a bit fadbd7e
- barriers should not cast shadows (ao) 6f22718
- correctly set level name and allowCommands (always allow cheats) 7c5af2d
- remove
/reset-world -y
command that could be invoked by typing any character that it consists of (now you can remove worlds from singleplayer menu instead) faadc15
This release URL: https://prismarine-e4r46rfof-zardoy.vercel.app
v0.1.18
New Features
- add first time tooltips to main menu 2dc2069
- sync flying state with the server! handle abilities event in both dir
however flying speed still is not in sync b72fb79 - experimental: add maps provider e7adabf
- new singleplayer menu! Now migrated to IndexedDB storage:
- now you can store multiple different worlds and export them for native client at any time
- almost unlimited storage limit
- world auto save now works
- can configure world type b199b2e
- world-options: can now save worlds downloaded from url to browser storage (useful for ios, otherwise use folders) b199b2e
- added new export method: directly to folder on the drive (which is faster) - available from main menu b199b2e
- new pretty accurate items in hotbar renderer! Almost all plain items are now rendered correctly (even between versions) 7aa91d2
- now almost all containers are supported. Added support for crafting & chests 7aa91d2
- reset all settings button in options ac6897c
Bug Fixes
- fix morning and evening phases of day cycle, make it disableable for now 800e10e
- singleplayer: write player data into level.dat which is required for singleplayer vanilla 52c5777
- singleplayer: fix issues were void and water-only worlds couldnt' be loaded because server were unable to find spawn point 0c85320
- texturepack should be applied when opening folders b199b2e
- now 'singleplayer' qs opens temporary world which is not saved and 'loadSave' opens save with specific folder name b199b2e
- singleplayer: cancel dig on cursor block change ee2a911
- sometimes break mesh wasn't displayed at all 97572a0
- fix break mesh desync issues by not allowing to dig in mid-air 97572a0
- fix some rendering issues in inventory 7aa91d2
- hide mobile controls on gamepad input 249a4ce
- ios: sometimes window dimensions dind't update properly after orientation change in standalone mode 945cbb1
- change top-level options buttons order a72ca11
- fix block states display for 1.13-1.15! 381209b
- fix offline loading most worlds for 1.13-1.17 381209b
- workaround sign rendering for old mc versions 798f67f
- fix edge load cases when fs was not ready yet by delaying main menu display 30c65f8
This release URL: https://prismarine-gj4z01m46-zardoy.vercel.app
v0.1.17
New Features
- new scalable options GUI. Refactored options & main menu to React 9351732
Bug Fixes
- regression: escape should work in fullscreen (lock) c30644b
- fix too bad performance in generated singleplayer worlds by disabling auto-save feature! Now saving on disconnect click & window focus blur! When opening folders in write-mode there is still 1s auto-save interval though 68d0bc3
- make default render distance = 2 (mainly for mobile) as not rendering performance is not fixed yet 81f300a
- be less annoying when loading save that have major version support a68e13f
- informative errors when drag n dropped unknown content a68e13f
- wheel button press selects correct item from lookin block 4213eb4
- ios: didn't correctly update render canvas size on orientation change on some ios versions 89ad54b
- fix disconnect after death screen 9f4deba
This release URL: https://prismarine-bxqhbitav-zardoy.vercel.app
v0.1.16
New Features
- full chests rendering support ac82a39
- toggle chunk section border visibility by f3+g 1d4e095
- signs rendering support! 6093437
- shulker box rendering support 6093437
Bug Fixes
- don't display survival hud in spectator (note that spectator fly is not supported yet) 999e9f3
- render world below y=0 without restrictions (fixup for 5d11fae) 91b73ba
- ios: camera control is frozen after system gestures 31160b1
- tab-complete: improve word matching! ae55b89
- important: Correctly load needed chunks based on render distance setting! Also improve unloading a bit, but still needs improvements.
Add many missing deps 15c820a - regression: sourcemap is not inlined into worker anymore, so memory usage should be less a bit 4b476b3
- playground: correctly handle initial + metadata updates a5fed75
- texturepack: do not make missing textures smaller as they would render incorrectly bb31aac
- load textures earlier, speeds worlds loading. Remove initial timeout. f6fbb96
- regression: stairs are not rendererd! 6090493
- render block when view out of the world e.g. below bedrock level 5d11fae
- regression: display actual connection error reason 1d77887
This release URL: https://prismarine-qt7s3lf9w-zardoy.vercel.app
v0.1.15
Bug Fixes
- fix player username style display d63ba0b
This release URL: https://prismarine-m5mtjybjj-zardoy.vercel.app
v0.1.14
New Features
- remove serverport & proxyport options as they are redundant 1c0d4fb
- allow to connect to
http://localhost
proxies from our website 1c0d4fb
Bug Fixes
- drop worker size 8mb -> 0.7mb c482406
This release URL: https://prismarine-kxy6lk1fs-zardoy.vercel.app
v0.1.13
Bug Fixes
- fix literally broken mobile support (regression) 69fae49
This release URL: https://prismarine-g3mhnj6ii-zardoy.vercel.app
v0.1.12
Bug Fixes
- regression: fix messages wrapping. fix chat scroll on open ae546d0
- regression: chat display should work on all versions 0bce511
This release URL: https://prismarine-c4fkr2y48-zardoy.vercel.app
v0.1.11
New Features
- allow to work viewer with any p-chunk supported version! (use just latest supported textures) 930d7bc
- display death screen when you die! de7f31e
- add an option to use dedicated gpu for render on laptop (high-perf) ae18dbf
Bug Fixes
- fix chat in new versions! (since we also support up to 1.20.1 in general) fc104cd
- correctly restore main menu after server disconnect 44dc7c0
- include local commands only in singleplayer a6e7320
- blocks should be placed until left click is released (regression) 61e9dcb
- always allow to activate block eg lever d71edb4
- dont activate fly mode when double pressed space not that fast 7a33e61
This release URL: https://prismarine-lso5t3yu6-zardoy.vercel.app