From 9ac23a78e9985e87307575d4a175a621aacd076e Mon Sep 17 00:00:00 2001 From: z3y Date: Thu, 12 Dec 2024 14:30:22 +0100 Subject: [PATCH] update docs --- Docs~/pages/updates.mdx | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Docs~/pages/updates.mdx b/Docs~/pages/updates.mdx index 7f38af7..e2b0c4e 100644 --- a/Docs~/pages/updates.mdx +++ b/Docs~/pages/updates.mdx @@ -1,5 +1,12 @@ # Updates +## v3.2.0 + +- Slight update to the marker design +- Removed the need for custom shaders on the marker model itself in order to make replacing the model easier +- A new texture is generated per marker that indicates color or gradient and is assigned to a target property on materials +- This makes it possible to use the standard shader for example, with a mask and a UV2 detail map to tint markers to their color + ## v3.1.3 - Added reticle to the write on surface mode