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plugin_events.h
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/*
===========================================================================
Copyright (C) 2010-2013 Ninja and TheKelm of the IceOps-Team
This file is part of CoD4X17a-Server source code.
CoD4X17a-Server source code is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
CoD4X17a-Server source code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>
===========================================================================
*/
//typedef char[32] plugin_event_t;
enum PluginEvents{
// plugin handling events
//PLUGINS_ONINIT,
PLUGINS_ONINFOREQUEST,
// runtime events:
PLUGINS_ONPLAYERDC,
PLUGINS_ONPLAYERCONNECT,
PLUGINS_ONEXITLEVEL,
PLUGINS_ONMESSAGESENT,
PLUGINS_ONFRAME, //new
PLUGINS_ONONESECOND, // new
PLUGINS_ONTENSECONDS,
PLUGINS_ONCLIENTAUTHORIZED, // new
PLUGINS_ONCLIENTSPAWN,
PLUGINS_ONCLIENTENTERWORLD,
PLUGINS_ONTCPSERVERPACKET, // new
PLUGINS_ONUDPNETEVENT,
PLUGINS_ONUDPNETSEND,
PLUGINS_ONSPAWNSERVER,
PLUGINS_ONPREFASTRESTART,
PLUGINS_ONPOSTFASTRESTART,
PLUGINS_ITEMCOUNT
};
extern char PHandler_Events[PLUGINS_ITEMCOUNT][32]; // defined in plugin_handler.c