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throttle_test.go
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throttle_test.go
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package middleware
import (
"io/ioutil"
"net/http"
"net/http/httptest"
"strings"
"sync"
"testing"
"time"
"github.com/go-chi/chi/v5"
)
var testContent = []byte("Hello world!")
func TestThrottleBacklog(t *testing.T) {
r := chi.NewRouter()
r.Use(ThrottleBacklog(10, 50, time.Second*10))
r.Get("/", func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
time.Sleep(time.Second * 1) // Expensive operation.
w.Write(testContent)
})
server := httptest.NewServer(r)
defer server.Close()
client := http.Client{
Timeout: time.Second * 5, // Maximum waiting time.
}
var wg sync.WaitGroup
// The throttler processes 10 consecutive requests, each one of those
// requests lasts 1s. The maximum number of requests this can possible serve
// before the clients time out (5s) is 40.
for i := 0; i < 40; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
res, err := client.Get(server.URL)
assertNoError(t, err)
assertEqual(t, http.StatusOK, res.StatusCode)
buf, err := ioutil.ReadAll(res.Body)
assertNoError(t, err)
assertEqual(t, testContent, buf)
}(i)
}
wg.Wait()
}
func TestThrottleClientTimeout(t *testing.T) {
r := chi.NewRouter()
r.Use(ThrottleBacklog(10, 50, time.Second*10))
r.Get("/", func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
time.Sleep(time.Second * 5) // Expensive operation.
w.Write(testContent)
})
server := httptest.NewServer(r)
defer server.Close()
client := http.Client{
Timeout: time.Second * 3, // Maximum waiting time.
}
var wg sync.WaitGroup
for i := 0; i < 10; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
_, err := client.Get(server.URL)
assertError(t, err)
}(i)
}
wg.Wait()
}
func TestThrottleTriggerGatewayTimeout(t *testing.T) {
r := chi.NewRouter()
r.Use(ThrottleBacklog(50, 100, time.Second*5))
r.Get("/", func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
time.Sleep(time.Second * 10) // Expensive operation.
w.Write(testContent)
})
server := httptest.NewServer(r)
defer server.Close()
client := http.Client{
Timeout: time.Second * 60, // Maximum waiting time.
}
var wg sync.WaitGroup
// These requests will be processed normally until they finish.
for i := 0; i < 50; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
res, err := client.Get(server.URL)
assertNoError(t, err)
assertEqual(t, http.StatusOK, res.StatusCode)
}(i)
}
time.Sleep(time.Second * 1)
// These requests will wait for the first batch to complete but it will take
// too much time, so they will eventually receive a timeout error.
for i := 0; i < 50; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
res, err := client.Get(server.URL)
assertNoError(t, err)
buf, err := ioutil.ReadAll(res.Body)
assertNoError(t, err)
assertEqual(t, http.StatusTooManyRequests, res.StatusCode)
assertEqual(t, errTimedOut, strings.TrimSpace(string(buf)))
}(i)
}
wg.Wait()
}
func TestThrottleMaximum(t *testing.T) {
r := chi.NewRouter()
r.Use(ThrottleBacklog(10, 10, time.Second*5))
r.Get("/", func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
time.Sleep(time.Second * 3) // Expensive operation.
w.Write(testContent)
})
server := httptest.NewServer(r)
defer server.Close()
client := http.Client{
Timeout: time.Second * 60, // Maximum waiting time.
}
var wg sync.WaitGroup
for i := 0; i < 20; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
res, err := client.Get(server.URL)
assertNoError(t, err)
assertEqual(t, http.StatusOK, res.StatusCode)
buf, err := ioutil.ReadAll(res.Body)
assertNoError(t, err)
assertEqual(t, testContent, buf)
}(i)
}
// Wait less time than what the server takes to reply.
time.Sleep(time.Second * 2)
// At this point the server is still processing, all the following request
// will be beyond the server capacity.
for i := 0; i < 20; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
res, err := client.Get(server.URL)
assertNoError(t, err)
buf, err := ioutil.ReadAll(res.Body)
assertNoError(t, err)
assertEqual(t, http.StatusTooManyRequests, res.StatusCode)
assertEqual(t, errCapacityExceeded, strings.TrimSpace(string(buf)))
}(i)
}
wg.Wait()
}
// NOTE: test is disabled as it requires some refactoring. It is prone to intermittent failure.
/*func TestThrottleRetryAfter(t *testing.T) {
r := chi.NewRouter()
retryAfterFn := func(ctxDone bool) time.Duration { return time.Hour * 1 }
r.Use(ThrottleWithOpts(ThrottleOpts{Limit: 10, RetryAfterFn: retryAfterFn}))
r.Get("/", func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
time.Sleep(time.Second * 4) // Expensive operation.
w.Write(testContent)
})
server := httptest.NewServer(r)
defer server.Close()
client := http.Client{
Timeout: time.Second * 60, // Maximum waiting time.
}
var wg sync.WaitGroup
for i := 0; i < 10; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
res, err := client.Get(server.URL)
assertNoError(t, err)
assertEqual(t, http.StatusOK, res.StatusCode)
}(i)
}
time.Sleep(time.Second * 1)
for i := 0; i < 10; i++ {
wg.Add(1)
go func(i int) {
defer wg.Done()
res, err := client.Get(server.URL)
assertNoError(t, err)
assertEqual(t, http.StatusTooManyRequests, res.StatusCode)
assertEqual(t, res.Header.Get("Retry-After"), "3600")
}(i)
}
wg.Wait()
}*/