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dice.py
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dice.py
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# Script Name : dice.py
# Author : Craig Richards
# Created : 05th February 2017
# Last Modified :
# Version : 1.0
# Modifications :
# Description : This will randomly select two numbers, like throwing dice, you can change the sides of the dice if you wish
import random
class Die(object):
#A dice has a feature of number about how many sides it has when it's established,like 6.
def __init__(self):
self.sides=6
"""because a dice contains at least 4 planes.
So use this method to give it a judgement when you need to change the instance attributes."""
def set_sides(self, sides_change):
if sides_change>=4:
if sides_change != 6:
print("change sides from 6 to ",sides_change," !")
else: # added else clause for printing a message that sides set to 6
print ("sides set to 6")
self.sides = sides_change
else:
print("wrong sides! sides set to 6")
def roll(self):
return random.randint(1, self.sides)
d = Die()
d1 = Die()
d.set_sides(4)
d1.set_sides(4)
print (d.roll(), d1.roll())