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Fix tests
CI #12: Commit c714a50 pushed by xpmatteo
October 30, 2023 20:42 28s main
October 30, 2023 20:42 28s
Add advance after combat
CI #11: Commit 59b10a2 pushed by xpmatteo
October 30, 2023 19:54 24s main
October 30, 2023 19:54 24s
Refactor line-of-sight
CI #10: Commit 63e3382 pushed by xpmatteo
October 28, 2023 14:35 26s main
October 28, 2023 14:35 26s
Add line-of-sight restriction on ranged combat!
CI #9: Commit eafd888 pushed by xpmatteo
October 28, 2023 07:41 26s main
October 28, 2023 07:41 26s
Add line-of-sight restriction on ranged combat!
CI #8: Commit a3ad37d pushed by xpmatteo
October 28, 2023 07:40 26s main
October 28, 2023 07:40 26s
October 27, 2023 10:53 26s
Fix import bug
CI #6: Commit 5b4563e pushed by xpmatteo
October 27, 2023 09:23 27s main
October 27, 2023 09:23 27s
Make sampling less frequent, fix tests
CI #5: Commit b25e8cb pushed by xpmatteo
October 27, 2023 07:08 28s main
October 27, 2023 07:08 28s
Now adding samples when explore is chosen
CI #4: Commit 80c22ef pushed by xpmatteo
October 27, 2023 07:00 30s main
October 27, 2023 07:00 30s
Sampling macro-moves: place the most constrained unit first
CI #3: Commit b62a030 pushed by xpmatteo
October 26, 2023 09:38 30s main
October 26, 2023 09:38 30s
Trying again: define the MacroCommandNode
CI #2: Commit 3b8b211 pushed by xpmatteo
October 25, 2023 21:07 40s main
October 25, 2023 21:07 40s
Add gh workflow try #3
CI #1: Commit f8fd4f5 pushed by xpmatteo
October 25, 2023 06:44 31s main
October 25, 2023 06:44 31s