diff --git a/Doc/countdown.gif b/Doc/countdown.gif index c139e09..9821f69 100644 Binary files a/Doc/countdown.gif and b/Doc/countdown.gif differ diff --git a/Doc/custom_example.zip b/Doc/custom_example.zip new file mode 100644 index 0000000..525a23d Binary files /dev/null and b/Doc/custom_example.zip differ diff --git a/README.md b/README.md index 951b0c2..fdcb587 100644 --- a/README.md +++ b/README.md @@ -3,31 +3,33 @@ This plugin for the [FFXIV plugin platform Dalamud](https://github.com/goatcorp/FFXIVQuickLauncher) can display a countdown on screen in the style of the original one, plus a stopwatch tracking the combat duration. -The original motivation for this plugin was to improve on the -original ["Acurate Countdown" plugin by Haplo064](https://github.com/Haplo064/Europe) -and make it synchronize somehow with my OBS recording setup. +The original motivation for this plugin was to do something like +["Acurate Countdown" plugin by Haplo064](https://github.com/Haplo064/Europe) +but with a big stopwatch timer for my recordings. ## Countdown Adds the missing numbers in the standard countdown thing! -You can also enable the "ticking" sound if you want. - ![Countdown example](Doc/countdown.gif) -\* can now hide the in-game countdown so it stays consistant +This examples showcases the bundled number styles with the hide original timer option enabled. + +You can also enable the "ticking" sound if you want. ### Make your own number textures Select `Custom` as Style in the settings for Big Countdown and set your own texture folder ! -Requirements : +**Requirements :** - Images must be PNG - Files must be names from 0.png to 9.png - Images can be any width - Images will top-aligned, so I recommend using the same height for all numbers +[Download example custom textures](Doc/custom_example.zip) + ## Stopwatch ![Stopwatch example](Doc/stopwatch.gif) diff --git a/Ui/Settings.cs b/Ui/Settings.cs index 418e60c..18f55d8 100644 --- a/Ui/Settings.cs +++ b/Ui/Settings.cs @@ -418,8 +418,6 @@ private void CountdownTextures() if (_configuration.CountdownTexturePreset == choices[i]) currentTexture = i; } - // texturePath = "C:\\Users\\jdpep\\OneDrive\\FFXIV\\Discord\\New folder"; - ImGui.BeginGroup(); ImGui.PushItemWidth(200f); choiceString += TransId("Settings_CountdownTab_Texture_custom"); diff --git a/images/image1.png b/images/image1.png index ebe2b3c..1dbe158 100644 Binary files a/images/image1.png and b/images/image1.png differ diff --git a/images/image2.png b/images/image2.png index 80d2b2c..ebe2b3c 100644 Binary files a/images/image2.png and b/images/image2.png differ diff --git a/images/image3.png b/images/image3.png new file mode 100644 index 0000000..80d2b2c Binary files /dev/null and b/images/image3.png differ