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Character skewed after rotating when using ChaseCamera #2

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xeoshow opened this issue Apr 17, 2014 · 0 comments
Open

Character skewed after rotating when using ChaseCamera #2

xeoshow opened this issue Apr 17, 2014 · 0 comments

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@xeoshow
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xeoshow commented Apr 17, 2014

Hi,

The ChaseCamera is very useful, and I tested it with the knight model and works great. While I found the character will be skewed after rotating, is it a bug? Hope this could be as part of the libgdx official package, thanks

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