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com_msg.c
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com_msg.c
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/*
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2000-2020 DarkPlaces contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// com_msg.c
#include "quakedef.h"
/*
============================================================================
BYTE ORDER FUNCTIONS
============================================================================
*/
/* Casting to unsigned when shifting by 24 bits here is necessary to prevent UB
* caused by shifting outside the range of int on platforms where int is 32 bits.
*/
float BuffBigFloat (const unsigned char *buffer)
{
union
{
float f;
unsigned int i;
}
u;
u.i = ((unsigned)buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
return u.f;
}
int BuffBigLong (const unsigned char *buffer)
{
return ((unsigned)buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
}
short BuffBigShort (const unsigned char *buffer)
{
return (buffer[0] << 8) | buffer[1];
}
float BuffLittleFloat (const unsigned char *buffer)
{
union
{
float f;
unsigned int i;
}
u;
u.i = ((unsigned)buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
return u.f;
}
int BuffLittleLong (const unsigned char *buffer)
{
return ((unsigned)buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
}
short BuffLittleShort (const unsigned char *buffer)
{
return (buffer[1] << 8) | buffer[0];
}
void StoreBigLong (unsigned char *buffer, unsigned int i)
{
buffer[0] = (i >> 24) & 0xFF;
buffer[1] = (i >> 16) & 0xFF;
buffer[2] = (i >> 8) & 0xFF;
buffer[3] = i & 0xFF;
}
void StoreBigShort (unsigned char *buffer, unsigned short i)
{
buffer[0] = (i >> 8) & 0xFF;
buffer[1] = i & 0xFF;
}
void StoreLittleLong (unsigned char *buffer, unsigned int i)
{
buffer[0] = i & 0xFF;
buffer[1] = (i >> 8) & 0xFF;
buffer[2] = (i >> 16) & 0xFF;
buffer[3] = (i >> 24) & 0xFF;
}
void StoreLittleShort (unsigned char *buffer, unsigned short i)
{
buffer[0] = i & 0xFF;
buffer[1] = (i >> 8) & 0xFF;
}
/*
==============================================================================
MESSAGE IO FUNCTIONS
Handles byte ordering and avoids alignment errors
==============================================================================
*/
//
// writing functions
//
void MSG_WriteChar (sizebuf_t *sb, int c)
{
unsigned char *buf;
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteByte (sizebuf_t *sb, int c)
{
unsigned char *buf;
buf = SZ_GetSpace (sb, 1);
buf[0] = c;
}
void MSG_WriteShort (sizebuf_t *sb, int c)
{
unsigned char *buf;
buf = SZ_GetSpace (sb, 2);
buf[0] = c&0xff;
buf[1] = c>>8;
}
void MSG_WriteLong (sizebuf_t *sb, int c)
{
unsigned char *buf;
buf = SZ_GetSpace (sb, 4);
buf[0] = c&0xff;
buf[1] = (c>>8)&0xff;
buf[2] = (c>>16)&0xff;
buf[3] = c>>24;
}
void MSG_WriteFloat (sizebuf_t *sb, float f)
{
union
{
float f;
int l;
} dat;
dat.f = f;
dat.l = LittleLong (dat.l);
SZ_Write (sb, (unsigned char *)&dat.l, 4);
}
void MSG_WriteString (sizebuf_t *sb, const char *s)
{
if (!s || !*s)
MSG_WriteChar (sb, 0);
else
SZ_Write (sb, (unsigned char *)s, (int)strlen(s)+1);
}
void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s)
{
if (s && *s)
SZ_Write (sb, (unsigned char *)s, (int)strlen(s));
}
void MSG_WriteCoord13i (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, Q_rint(f*8));
}
void MSG_WriteCoord16i (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, Q_rint(f));
}
void MSG_WriteCoord32f (sizebuf_t *sb, float f)
{
MSG_WriteFloat (sb, f);
}
void MSG_WriteCoord (sizebuf_t *sb, float f, protocolversion_t protocol)
{
if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_QUAKEWORLD)
MSG_WriteCoord13i (sb, f);
else if (protocol == PROTOCOL_DARKPLACES1)
MSG_WriteCoord32f (sb, f);
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
MSG_WriteCoord16i (sb, f);
else
MSG_WriteCoord32f (sb, f);
}
void MSG_WriteVector (sizebuf_t *sb, const vec3_t v, protocolversion_t protocol)
{
MSG_WriteCoord (sb, v[0], protocol);
MSG_WriteCoord (sb, v[1], protocol);
MSG_WriteCoord (sb, v[2], protocol);
}
// LadyHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
void MSG_WriteAngle8i (sizebuf_t *sb, float f)
{
MSG_WriteByte (sb, (int)Q_rint(f*(256.0/360.0)) & 255);
}
void MSG_WriteAngle16i (sizebuf_t *sb, float f)
{
MSG_WriteShort (sb, (int)Q_rint(f*(65536.0/360.0)) & 65535);
}
void MSG_WriteAngle32f (sizebuf_t *sb, float f)
{
MSG_WriteFloat (sb, f);
}
void MSG_WriteAngle (sizebuf_t *sb, float f, protocolversion_t protocol)
{
if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
MSG_WriteAngle8i (sb, f);
else
MSG_WriteAngle16i (sb, f);
}
//
// reading functions
//
void MSG_InitReadBuffer (sizebuf_t *buf, unsigned char *data, int size)
{
memset(buf, 0, sizeof(*buf));
buf->data = data;
buf->maxsize = buf->cursize = size;
MSG_BeginReading(buf);
}
void MSG_BeginReading(sizebuf_t *sb)
{
sb->readcount = 0;
sb->badread = false;
}
int MSG_ReadLittleShort(sizebuf_t *sb)
{
if (sb->readcount+2 > sb->cursize)
{
sb->badread = true;
return -1;
}
sb->readcount += 2;
return (short)(sb->data[sb->readcount-2] | (sb->data[sb->readcount-1]<<8));
}
int MSG_ReadBigShort (sizebuf_t *sb)
{
if (sb->readcount+2 > sb->cursize)
{
sb->badread = true;
return -1;
}
sb->readcount += 2;
return (short)((sb->data[sb->readcount-2]<<8) + sb->data[sb->readcount-1]);
}
int MSG_ReadLittleLong (sizebuf_t *sb)
{
if (sb->readcount+4 > sb->cursize)
{
sb->badread = true;
return -1;
}
sb->readcount += 4;
return sb->data[sb->readcount-4] | (sb->data[sb->readcount-3]<<8) | (sb->data[sb->readcount-2]<<16) | ((unsigned)sb->data[sb->readcount-1]<<24);
}
int MSG_ReadBigLong (sizebuf_t *sb)
{
if (sb->readcount+4 > sb->cursize)
{
sb->badread = true;
return -1;
}
sb->readcount += 4;
return ((unsigned)sb->data[sb->readcount-4]<<24) + (sb->data[sb->readcount-3]<<16) + (sb->data[sb->readcount-2]<<8) + sb->data[sb->readcount-1];
}
float MSG_ReadLittleFloat (sizebuf_t *sb)
{
union
{
float f;
int l;
} dat;
if (sb->readcount+4 > sb->cursize)
{
sb->badread = true;
return -1;
}
sb->readcount += 4;
dat.l = sb->data[sb->readcount-4] | (sb->data[sb->readcount-3]<<8) | (sb->data[sb->readcount-2]<<16) | ((unsigned)sb->data[sb->readcount-1]<<24);
return dat.f;
}
float MSG_ReadBigFloat (sizebuf_t *sb)
{
union
{
float f;
int l;
} dat;
if (sb->readcount+4 > sb->cursize)
{
sb->badread = true;
return -1;
}
sb->readcount += 4;
dat.l = ((unsigned)sb->data[sb->readcount-4]<<24) | (sb->data[sb->readcount-3]<<16) | (sb->data[sb->readcount-2]<<8) | sb->data[sb->readcount-1];
return dat.f;
}
char *MSG_ReadString (sizebuf_t *sb, char *string, size_t maxstring)
{
size_t l = 0;
// read string into sbfer, but only store as many characters as will fit
// if dest buffer is full sb->readcount will still be advanced to end of message string
while ((string[l] = MSG_ReadByte_opt(sb)) != '\0')
if (l < maxstring)
++l;
return string;
}
size_t MSG_ReadString_len (sizebuf_t *sb, char *string, size_t maxstring)
{
size_t l = 0;
// read string into sbfer, but only store as many characters as will fit
// if dest buffer is full sb->readcount will still be advanced to end of message string
while ((string[l] = MSG_ReadByte_opt(sb)) != '\0')
if (l < maxstring)
++l;
return l;
}
size_t MSG_ReadBytes (sizebuf_t *sb, size_t numbytes, unsigned char *out)
{
size_t l = 0;
// when numbytes have been read sb->readcount won't be advanced any further
while (l < numbytes && !sb->badread)
out[l++] = MSG_ReadByte_opt(sb);
return l;
}
float MSG_ReadCoord13i (sizebuf_t *sb)
{
return MSG_ReadLittleShort(sb) * (1.0/8.0);
}
float MSG_ReadCoord16i (sizebuf_t *sb)
{
return (signed short) MSG_ReadLittleShort(sb);
}
float MSG_ReadCoord32f (sizebuf_t *sb)
{
return MSG_ReadLittleFloat(sb);
}
float MSG_ReadCoord (sizebuf_t *sb, protocolversion_t protocol)
{
if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_QUAKEWORLD)
return MSG_ReadCoord13i(sb);
else if (protocol == PROTOCOL_DARKPLACES1)
return MSG_ReadCoord32f(sb);
else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
return MSG_ReadCoord16i(sb);
else
return MSG_ReadCoord32f(sb);
}
void MSG_ReadVector (sizebuf_t *sb, vec3_t v, protocolversion_t protocol)
{
v[0] = MSG_ReadCoord(sb, protocol);
v[1] = MSG_ReadCoord(sb, protocol);
v[2] = MSG_ReadCoord(sb, protocol);
}
// LadyHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
float MSG_ReadAngle8i (sizebuf_t *sb)
{
return (signed char) MSG_ReadByte (sb) * (360.0/256.0);
}
float MSG_ReadAngle16i (sizebuf_t *sb)
{
return (signed short)MSG_ReadShort (sb) * (360.0/65536.0);
}
float MSG_ReadAngle32f (sizebuf_t *sb)
{
return MSG_ReadFloat (sb);
}
float MSG_ReadAngle (sizebuf_t *sb, protocolversion_t protocol)
{
if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_QUAKEDP || protocol == PROTOCOL_NEHAHRAMOVIE || protocol == PROTOCOL_NEHAHRABJP || protocol == PROTOCOL_NEHAHRABJP2 || protocol == PROTOCOL_NEHAHRABJP3 || protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4 || protocol == PROTOCOL_QUAKEWORLD)
return MSG_ReadAngle8i (sb);
else
return MSG_ReadAngle16i (sb);
}