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cl_ents4.c
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cl_ents4.c
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#include "quakedef.h"
#include "protocol.h"
void EntityFrame4_CL_ReadFrame(void)
{
int i, n, cnumber, referenceframenum, framenum, enumber, done, stopnumber, skip = false;
entity_state_t *s;
entityframe4_database_t *d;
if (!cl.entitydatabase4)
cl.entitydatabase4 = EntityFrame4_AllocDatabase(cls.levelmempool);
d = cl.entitydatabase4;
// read the number of the frame this refers to
referenceframenum = MSG_ReadLong(&cl_message);
// read the number of this frame
framenum = MSG_ReadLong(&cl_message);
CL_NewFrameReceived(framenum);
// read the start number
enumber = (unsigned short) MSG_ReadShort(&cl_message);
if (developer_networkentities.integer >= 10)
{
Con_Printf("recv svc_entities num:%i ref:%i database: ref:%i commits:", framenum, referenceframenum, d->referenceframenum);
for (i = 0;i < MAX_ENTITY_HISTORY;i++)
if (d->commit[i].numentities)
Con_Printf(" %i", d->commit[i].framenum);
Con_Print("\n");
}
if (!EntityFrame4_AckFrame(d, referenceframenum, false))
{
Con_Print("EntityFrame4_CL_ReadFrame: reference frame invalid (VERY BAD ERROR), this update will be skipped\n");
skip = true;
}
d->currentcommit = NULL;
for (i = 0;i < MAX_ENTITY_HISTORY;i++)
{
if (!d->commit[i].numentities)
{
d->currentcommit = d->commit + i;
d->currentcommit->framenum = framenum;
d->currentcommit->numentities = 0;
}
}
if (d->currentcommit == NULL)
{
Con_Printf("EntityFrame4_CL_ReadFrame: error while decoding frame %i: database full, reading but not storing this update\n", framenum);
skip = true;
}
done = false;
while (!done && !cl_message.badread)
{
// read the number of the modified entity
// (gaps will be copied unmodified)
n = (unsigned short)MSG_ReadShort(&cl_message);
if (n == 0x8000)
{
// no more entities in this update, but we still need to copy the
// rest of the reference entities (final gap)
done = true;
// read end of range number, then process normally
n = (unsigned short)MSG_ReadShort(&cl_message);
}
// high bit means it's a remove message
cnumber = n & 0x7FFF;
// if this is a live entity we may need to expand the array
if (cl.num_entities <= cnumber && !(n & 0x8000))
{
cl.num_entities = cnumber + 1;
if (cnumber >= cl.max_entities)
CL_ExpandEntities(cnumber);
}
// add one (the changed one) if not done
stopnumber = cnumber + !done;
// process entities in range from the last one to the changed one
for (;enumber < stopnumber;enumber++)
{
if (skip || enumber >= cl.num_entities)
{
if (enumber == cnumber && (n & 0x8000) == 0)
{
entity_state_t tempstate;
EntityState_ReadFields(&tempstate, EntityState_ReadExtendBits());
}
continue;
}
// slide the current into the previous slot
cl.entities[enumber].state_previous = cl.entities[enumber].state_current;
// copy a new current from reference database
cl.entities[enumber].state_current = *EntityFrame4_GetReferenceEntity(d, enumber);
s = &cl.entities[enumber].state_current;
// if this is the one to modify, read more data...
if (enumber == cnumber)
{
if (n & 0x8000)
{
// simply removed
if (developer_networkentities.integer >= 2)
Con_Printf("entity %i: remove\n", enumber);
*s = defaultstate;
}
else
{
// read the changes
if (developer_networkentities.integer >= 2)
Con_Printf("entity %i: update\n", enumber);
s->active = ACTIVE_NETWORK;
EntityState_ReadFields(s, EntityState_ReadExtendBits());
}
}
else if (developer_networkentities.integer >= 4)
Con_Printf("entity %i: copy\n", enumber);
// set the cl.entities_active flag
cl.entities_active[enumber] = (s->active == ACTIVE_NETWORK);
// set the update time
s->time = cl.mtime[0];
// fix the number (it gets wiped occasionally by copying from defaultstate)
s->number = enumber;
// check if we need to update the lerp stuff
if (s->active == ACTIVE_NETWORK)
CL_MoveLerpEntityStates(&cl.entities[enumber]);
// add this to the commit entry whether it is modified or not
if (d->currentcommit)
EntityFrame4_AddCommitEntity(d, &cl.entities[enumber].state_current);
// print extra messages if desired
if (developer_networkentities.integer >= 2 && cl.entities[enumber].state_current.active != cl.entities[enumber].state_previous.active)
{
if (cl.entities[enumber].state_current.active == ACTIVE_NETWORK)
Con_Printf("entity #%i has become active\n", enumber);
else if (cl.entities[enumber].state_previous.active)
Con_Printf("entity #%i has become inactive\n", enumber);
}
}
}
d->currentcommit = NULL;
if (skip)
EntityFrame4_ResetDatabase(d);
}