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cl_ents.c
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cl_ents.c
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#include "quakedef.h"
#include "protocol.h"
int EntityState_ReadExtendBits(void)
{
unsigned int bits;
bits = MSG_ReadByte(&cl_message);
if (bits & 0x00000080)
{
bits |= MSG_ReadByte(&cl_message) << 8;
if (bits & 0x00008000)
{
bits |= MSG_ReadByte(&cl_message) << 16;
if (bits & 0x00800000)
bits |= MSG_ReadByte(&cl_message) << 24;
}
}
return bits;
}
void EntityState_ReadFields(entity_state_t *e, unsigned int bits)
{
if (cls.protocol == PROTOCOL_DARKPLACES2)
{
if (bits & E_ORIGIN1)
e->origin[0] = MSG_ReadCoord16i(&cl_message);
if (bits & E_ORIGIN2)
e->origin[1] = MSG_ReadCoord16i(&cl_message);
if (bits & E_ORIGIN3)
e->origin[2] = MSG_ReadCoord16i(&cl_message);
}
else
{
if (bits & E_FLAGS)
e->flags = MSG_ReadByte(&cl_message);
if (e->flags & RENDER_LOWPRECISION)
{
if (bits & E_ORIGIN1)
e->origin[0] = MSG_ReadCoord16i(&cl_message);
if (bits & E_ORIGIN2)
e->origin[1] = MSG_ReadCoord16i(&cl_message);
if (bits & E_ORIGIN3)
e->origin[2] = MSG_ReadCoord16i(&cl_message);
}
else
{
if (bits & E_ORIGIN1)
e->origin[0] = MSG_ReadCoord32f(&cl_message);
if (bits & E_ORIGIN2)
e->origin[1] = MSG_ReadCoord32f(&cl_message);
if (bits & E_ORIGIN3)
e->origin[2] = MSG_ReadCoord32f(&cl_message);
}
}
if ((cls.protocol == PROTOCOL_DARKPLACES5 || cls.protocol == PROTOCOL_DARKPLACES6) && !(e->flags & RENDER_LOWPRECISION))
{
if (bits & E_ANGLE1)
e->angles[0] = MSG_ReadAngle16i(&cl_message);
if (bits & E_ANGLE2)
e->angles[1] = MSG_ReadAngle16i(&cl_message);
if (bits & E_ANGLE3)
e->angles[2] = MSG_ReadAngle16i(&cl_message);
}
else
{
if (bits & E_ANGLE1)
e->angles[0] = MSG_ReadAngle8i(&cl_message);
if (bits & E_ANGLE2)
e->angles[1] = MSG_ReadAngle8i(&cl_message);
if (bits & E_ANGLE3)
e->angles[2] = MSG_ReadAngle8i(&cl_message);
}
if (bits & E_MODEL1)
e->modelindex = (e->modelindex & 0xFF00) | (unsigned int) MSG_ReadByte(&cl_message);
if (bits & E_MODEL2)
e->modelindex = (e->modelindex & 0x00FF) | ((unsigned int) MSG_ReadByte(&cl_message) << 8);
if (bits & E_FRAME1)
e->frame = (e->frame & 0xFF00) | (unsigned int) MSG_ReadByte(&cl_message);
if (bits & E_FRAME2)
e->frame = (e->frame & 0x00FF) | ((unsigned int) MSG_ReadByte(&cl_message) << 8);
if (bits & E_EFFECTS1)
e->effects = (e->effects & 0xFF00) | (unsigned int) MSG_ReadByte(&cl_message);
if (bits & E_EFFECTS2)
e->effects = (e->effects & 0x00FF) | ((unsigned int) MSG_ReadByte(&cl_message) << 8);
if (bits & E_COLORMAP)
e->colormap = MSG_ReadByte(&cl_message);
if (bits & E_SKIN)
e->skin = MSG_ReadByte(&cl_message);
if (bits & E_ALPHA)
e->alpha = MSG_ReadByte(&cl_message);
if (bits & E_SCALE)
e->scale = MSG_ReadByte(&cl_message);
if (bits & E_GLOWSIZE)
e->glowsize = MSG_ReadByte(&cl_message);
if (bits & E_GLOWCOLOR)
e->glowcolor = MSG_ReadByte(&cl_message);
if (cls.protocol == PROTOCOL_DARKPLACES2)
if (bits & E_FLAGS)
e->flags = MSG_ReadByte(&cl_message);
if (bits & E_TAGATTACHMENT)
{
e->tagentity = (unsigned short) MSG_ReadShort(&cl_message);
e->tagindex = MSG_ReadByte(&cl_message);
}
if (bits & E_LIGHT)
{
e->light[0] = (unsigned short) MSG_ReadShort(&cl_message);
e->light[1] = (unsigned short) MSG_ReadShort(&cl_message);
e->light[2] = (unsigned short) MSG_ReadShort(&cl_message);
e->light[3] = (unsigned short) MSG_ReadShort(&cl_message);
}
if (bits & E_LIGHTSTYLE)
e->lightstyle = MSG_ReadByte(&cl_message);
if (bits & E_LIGHTPFLAGS)
e->lightpflags = MSG_ReadByte(&cl_message);
if (developer_networkentities.integer >= 2)
{
Con_Printf("ReadFields e%i", e->number);
if (bits & E_ORIGIN1)
Con_Printf(" E_ORIGIN1 %f", e->origin[0]);
if (bits & E_ORIGIN2)
Con_Printf(" E_ORIGIN2 %f", e->origin[1]);
if (bits & E_ORIGIN3)
Con_Printf(" E_ORIGIN3 %f", e->origin[2]);
if (bits & E_ANGLE1)
Con_Printf(" E_ANGLE1 %f", e->angles[0]);
if (bits & E_ANGLE2)
Con_Printf(" E_ANGLE2 %f", e->angles[1]);
if (bits & E_ANGLE3)
Con_Printf(" E_ANGLE3 %f", e->angles[2]);
if (bits & (E_MODEL1 | E_MODEL2))
Con_Printf(" E_MODEL %i", e->modelindex);
if (bits & (E_FRAME1 | E_FRAME2))
Con_Printf(" E_FRAME %i", e->frame);
if (bits & (E_EFFECTS1 | E_EFFECTS2))
Con_Printf(" E_EFFECTS %i", e->effects);
if (bits & E_ALPHA)
Con_Printf(" E_ALPHA %f", e->alpha / 255.0f);
if (bits & E_SCALE)
Con_Printf(" E_SCALE %f", e->scale / 16.0f);
if (bits & E_COLORMAP)
Con_Printf(" E_COLORMAP %i", e->colormap);
if (bits & E_SKIN)
Con_Printf(" E_SKIN %i", e->skin);
if (bits & E_GLOWSIZE)
Con_Printf(" E_GLOWSIZE %i", e->glowsize * 4);
if (bits & E_GLOWCOLOR)
Con_Printf(" E_GLOWCOLOR %i", e->glowcolor);
if (bits & E_LIGHT)
Con_Printf(" E_LIGHT %i:%i:%i:%i", e->light[0], e->light[1], e->light[2], e->light[3]);
if (bits & E_LIGHTPFLAGS)
Con_Printf(" E_LIGHTPFLAGS %i", e->lightpflags);
if (bits & E_TAGATTACHMENT)
Con_Printf(" E_TAGATTACHMENT e%i:%i", e->tagentity, e->tagindex);
if (bits & E_LIGHTSTYLE)
Con_Printf(" E_LIGHTSTYLE %i", e->lightstyle);
Con_Print("\n");
}
}
// (client) adds a entity_frame to the database, for future reference
void EntityFrame_AddFrame_Client(entityframe_database_t *d, vec3_t eye, int framenum, int numentities, const entity_state_t *entitydata)
{
int n, e;
entity_frameinfo_t *info;
VectorCopy(eye, d->eye);
// figure out how many entity slots are used already
if (d->numframes)
{
n = d->frames[d->numframes - 1].endentity - d->frames[0].firstentity;
if (n + numentities > MAX_ENTITY_DATABASE || d->numframes >= MAX_ENTITY_HISTORY)
{
// ran out of room, dump database
EntityFrame_ClearDatabase(d);
}
}
info = &d->frames[d->numframes];
info->framenum = framenum;
e = -1000;
// make sure we check the newly added frame as well, but we haven't incremented numframes yet
for (n = 0;n <= d->numframes;n++)
{
if (e >= d->frames[n].framenum)
{
if (e == framenum)
Con_Print("EntityFrame_AddFrame: tried to add out of sequence frame to database\n");
else
Con_Print("EntityFrame_AddFrame: out of sequence frames in database\n");
return;
}
e = d->frames[n].framenum;
}
// if database still has frames after that...
if (d->numframes)
info->firstentity = d->frames[d->numframes - 1].endentity;
else
info->firstentity = 0;
info->endentity = info->firstentity + numentities;
d->numframes++;
n = info->firstentity % MAX_ENTITY_DATABASE;
e = MAX_ENTITY_DATABASE - n;
if (e > numentities)
e = numentities;
memcpy(d->entitydata + n, entitydata, sizeof(entity_state_t) * e);
if (numentities > e)
memcpy(d->entitydata, entitydata + e, sizeof(entity_state_t) * (numentities - e));
}
// (client) reads a frame from network stream
void EntityFrame_CL_ReadFrame(void)
{
int i, number, removed;
entity_frame_t *f, *delta;
entity_state_t *e, *old, *oldend;
entity_t *ent;
entityframe_database_t *d;
if (!cl.entitydatabase)
cl.entitydatabase = EntityFrame_AllocDatabase(cls.levelmempool);
d = cl.entitydatabase;
f = &d->framedata;
delta = &d->deltaframe;
EntityFrame_Clear(f, NULL, -1);
// read the frame header info
f->time = cl.mtime[0];
number = MSG_ReadLong(&cl_message);
f->framenum = MSG_ReadLong(&cl_message);
CL_NewFrameReceived(f->framenum);
f->eye[0] = MSG_ReadFloat(&cl_message);
f->eye[1] = MSG_ReadFloat(&cl_message);
f->eye[2] = MSG_ReadFloat(&cl_message);
EntityFrame_AckFrame(d, number);
EntityFrame_FetchFrame(d, number, delta);
old = delta->entitydata;
oldend = old + delta->numentities;
// read entities until we hit the magic 0xFFFF end tag
while ((number = (unsigned short) MSG_ReadShort(&cl_message)) != 0xFFFF && !cl_message.badread)
{
if (cl_message.badread)
Host_Error("EntityFrame_Read: read error");
removed = number & 0x8000;
number &= 0x7FFF;
if (number >= MAX_EDICTS)
Host_Error("EntityFrame_Read: number (%i) >= MAX_EDICTS (%i)", number, MAX_EDICTS);
// seek to entity, while copying any skipped entities (assume unchanged)
while (old < oldend && old->number < number)
{
if (f->numentities >= MAX_ENTITY_DATABASE)
Host_Error("EntityFrame_Read: entity list too big");
f->entitydata[f->numentities] = *old++;
f->entitydata[f->numentities++].time = cl.mtime[0];
}
if (removed)
{
if (old < oldend && old->number == number)
old++;
else
Con_Printf("EntityFrame_Read: REMOVE on unused entity %i\n", number);
}
else
{
if (f->numentities >= MAX_ENTITY_DATABASE)
Host_Error("EntityFrame_Read: entity list too big");
// reserve this slot
e = f->entitydata + f->numentities++;
if (old < oldend && old->number == number)
{
// delta from old entity
*e = *old++;
}
else
{
// delta from defaults
*e = defaultstate;
}
if (cl.num_entities <= number)
{
cl.num_entities = number + 1;
if (number >= cl.max_entities)
CL_ExpandEntities(number);
}
cl.entities_active[number] = true;
e->active = ACTIVE_NETWORK;
e->time = cl.mtime[0];
e->number = number;
EntityState_ReadFields(e, EntityState_ReadExtendBits());
}
}
while (old < oldend)
{
if (f->numentities >= MAX_ENTITY_DATABASE)
Host_Error("EntityFrame_Read: entity list too big");
f->entitydata[f->numentities] = *old++;
f->entitydata[f->numentities++].time = cl.mtime[0];
}
EntityFrame_AddFrame_Client(d, f->eye, f->framenum, f->numentities, f->entitydata);
memset(cl.entities_active, 0, cl.num_entities * sizeof(unsigned char));
number = 1;
for (i = 0;i < f->numentities;i++)
{
for (;number < f->entitydata[i].number && number < cl.num_entities;number++)
{
if (cl.entities_active[number])
{
cl.entities_active[number] = false;
cl.entities[number].state_current.active = ACTIVE_NOT;
}
}
if (number >= cl.num_entities)
break;
// update the entity
ent = &cl.entities[number];
ent->state_previous = ent->state_current;
ent->state_current = f->entitydata[i];
CL_MoveLerpEntityStates(ent);
// the entity lives again...
cl.entities_active[number] = true;
number++;
}
for (;number < cl.num_entities;number++)
{
if (cl.entities_active[number])
{
cl.entities_active[number] = false;
cl.entities[number].state_current.active = ACTIVE_NOT;
}
}
}
// (client) returns the frame number of the most recent frame recieved
int EntityFrame_MostRecentlyRecievedFrameNum(entityframe_database_t *d)
{
if (d->numframes)
return d->frames[d->numframes - 1].framenum;
else
return -1;
}